MM6 Shadow Guild crash

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).

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Gay Lord
Leprechaun
Leprechaun
Posts: 14
Joined: 28 Nov 2006

MM6 Shadow Guild crash

Postby Gay Lord » May 2 2018, 1:58

Every time I try to enter, the game crashes. Here are my specs:

Win 7 64 bit
MM6 installed from CD
GrayFace's 2.0 patch
MMExtension 2.2
MM6 Controls
(possibly other GrayFace files)

I have also edited two text files:

Class HP SP
Class Starting Skills

I didn't find anyone else having this problem, so maybe it's just me. I see the patch notes indicate they change something in that map, so maybe that's the issue? In any case, anyone know of a fix or workaround, or should I just skip it this game? I'd attach the save file, but don't see that option.

Gay Lord
Leprechaun
Leprechaun
Posts: 14
Joined: 28 Nov 2006

Re: MM6 Shadow Guild crash

Postby Gay Lord » May 4 2018, 3:38

I see it happening with other dungeons too. The early ones in New Sorpigal didn't have this, but the ones around ironfist and bootleg bay do. Nobody knows anything about this?

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GrayFace
Rakshasa
Rakshasa
Posts: 1198
Joined: 29 Nov 2005

Re: MM6 Shadow Guild crash

Postby GrayFace » Jul 1 2018, 6:38

Send me the ErrorLog.txt from MM6 folder. I'm sure it's due to "mm6hd", that's why it's not available on my site at the moment. There's a bug in MM6 drawing of sprites that's only fixed in the soon to be released version of the patch.
Last edited by GrayFace on Jul 1 2018, 7:33, edited 1 time in total.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.


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