DaveHer wrote:justl wrote:Rodril wrote:
Replace RemoveClassLimits.lua from "Scripts\Structs\After" folder with this one: https://www.dropbox.com/s/4d3w741sl2uaw ... s.lua?dl=0 , tell me if it works, please.
it works, but it says "you have to be promoted to <classname> (insert any class in here, text changes with class and teacher) to learn that skilllevel".
classname is actually always the class/promotion the character currently has (even if the skill is unlearnable by that class).
but at least no crashes anymore ... so - minor inconvinience with that text, i can live with that solution
@templayer: you were right with the skullpiles of death needing gm of perception now - but the scrolls (t1 and t2?) you get out of them, are way to puny for gm perception skill (imho ...)
btw. anyone noticed that there is a significant imbalance with potion-ingridients? maybe its just bad luck for me, but i seem to find way more blue > red > yellow ones.
For me, the same thing was happening when I tried to get expert or master training. Crash to desk top. I found out why. It was because I used the console to get extra money. When I used the console to get extra money in the original MM6 and it too started crashing when I tried to get expert and master training. So I stop using the console for that. Several page back some one put the script for doing that. Maybe there was something wrong with the script. I do not know.
got my money fair and square from looting corpses (so no cheating on money, but i got something over a million atm, maybe thats an issue?)