Can you please add a link to character editor for the mod. When I try to do it with mm8che getting errors.
I don't remember ever having one that could, the Merge is way too different for MM8che to work last time I checked, unless I forgot about something.
I just used the console to edit characters. "For each party member, add a GM level skill for each skill in the game" (<- code converted to words), and then a single line to add items that I wanted to test and printscreen for the tracker. You can do pretty much anything you want with the excellent console made by GrayFace. You might need some coding skills though, albeit very little.
Just go to GrayFace's page, he has tutorials for the console.
qtish wrote:Might have found minor bug. I think quality in Celeste armor shop and Castle Harmondale armor shop has been swapped. Getting crap items in Celeste, while highest tier plate armors in Castle Harmondale.
I think there were some changes, but my personal opinion was that the Harmondale shops should scale (like the shops in Castle Ironfist did in MM6!), and Celeste should pretty much have best stuff.
Added to the Bug Tracker, with my addition.
the first chest in the temple of the snake (mm6, blackshire, middle of the lake) still has mm6 potion flasks in it
the tiny dot between 1 and 2 in the square room, coords ~ x-2463 y 210)
the steaming cauldrons at the temple of baa (castle ironfist) still dont give +2 fire res
(yes, newest patch applied)
found something new at mm6:
when you are resting at an inn and you want to press "exit rest" (instead of waiting for the automated exit) you get an exit ... from the game (without any script errors - only a windows-error "program xy has encountered an error and must be closed"
is there a list of the whole potion making somewhere?
Added to the Bug Tracker.
Check the potion suggestion on the Suggestions Tracker for the potion receipts, I think.