Reed wrote:Oh i found the bug tracker , :O , wouldn't be actually easier to redo the whole thing in unity for example?
would open a lot of doors. api for modders, easier access, clearer docs , could add bunch of new things...
No -- Unity, or any other exhaustive middle-ware, does not solve any of the actual hard problems faced in game development (e.g, game logic/ architecture), while the comparatively basic problems it does, it does so poorly.
In fact, a good heuristic to identify a project that will fail is mention of such middle-ware (along with focus on superficial topics regarding pretty pictures, references to specific APIs and/or libraries) as this is characteristic of very amateur developers, frequently with no actual background in software engineering, let alone the very specialized domain of gamedev.
See: The almost daily "project announcements" on gamedev.net that inevitably go nowhere as the developer(s) are totally out of their depth.
/rant