Templayer wrote:GrayFace wrote:Templayer wrote:From what I know GrayFace's patch is already included in the Merge (the Merge cannot work without it, in fact), so you are probably just screwing it up by updating to a version that the Merge isn't ready for / tested against, maybe overwriting important files.
Nope. When the patch is installed before the Merge, it places "00 patch.*.lod" files into Data folder. Then the Merge is installed, but it modifies original archives rather than adding its very own, so "00 patch.*.lod" override them. The solution is to delete "00 patch.*.lod". I think I'll fix the Merge distribution package to avoid such problems.
That's is basically what I have said. Installing the patch manually may / will result in a rogue file (that overwrites stuff).
Not at all. Installing the patch manually is the right thing to do! But only after installing the Merge. It's true that there might be conflicts between them at some point in future when updating the patch (currently I don't test the patch against the Merge, even though I probably should), but that should be easily fixable by installing an older version of the patch.
Templayer wrote:GrayFace wrote:They do. I should add the script removing the limit from the Merge into the base MMExt.
I would like to take a moment and thank you for all of your effort.
Without you, no M&M modding would be possible, or at least on the scale that it is possible now.
Your reverse-engineering of the game is phenomenal. Both in effort, time taken, and success.
As a fellow programmer I can only stare in awe.
I might have been able to replace Rodril eventually (if his hiatus was indefinite, which it thankfully wasn't), but I couldn't have replaced you.
You're welcome. You're saying it as if Rodril didn't do a ton of reverse engineering to create the Merge, like the aforementioned monsters limit script. But yes, naturally there's a big chunk of it that can be maintained without reverse engineering.
Rodril wrote:Yes. I've posted new base version. I'm not sure wether to start bothering with new separate package for updates again or not, since i won't make updates that often. Is it inconveniently to download 1.6 gb?
Yes, update package is much more convenient. It should be easier to just copy whole Scripts, Data\Tables folders into it rather than only files that changed.
BTW, there's a trick I use in MMExt distribution to delete old files that you can use too - filling file contents with this 1 line and no line break after it:
Code: Select all
-- this file is here to raplace the one from older MMExtension versions
Such scripts are deleted when MMExt is run.