Hey Guys!
I'm looking for a list of formulas for the core mechanics of MMVI - MMVIII. So, things like determing Health, MP, melee damage, with skills like meditation, body building, and Armsmaster factored in. I'm aware of (https://sites.google.com/site/sergroj/m ... esistances) but that doesn't have all the info I need. Does anybody have a copy of the formulas hidden away somewhere?
Thanks,
~Asomath
Statistic Formulas
Re: Statistic Formulas
Health and mana.
Basic hero points eg. 40 and 20.
plus
Basic level points eg. 4 and 2 (points after gain 1 level) X
(Eg.)level 20 = 80 and 40
plus
Endurance and personality/intelligence points eg. 8 and 10 (see GF tabel) X
Basic level points eg. 4 and 2 (points after gain 1 level) =
32 and 20
Summa:
Health 40 + 80 + 32 = 152
Mana 20 + 40 + 10 = 70
plus
Meditation, body building eg. 5 and 5 skill points X
Basic level points eg. 4 and 2 (points after gain 1 level) X 2 (If expert) =
5 x 4 x 2 = 40 Health 5 x 2 x 2 = 20 Mana
Finally
Health 192
Mana 90
Armaster.
Basic - reduced recovery time. Probably 10 points. You attack much once.
Exp. sk. p. plus mele accuracy 10 + 5 = 15
Mst. skill points plus damage points eg. 5 + 10 to 15 = 15 to 20
GM X2 all bonuses eg. special ring 5 to armm + 10 skill p. = 15 x 2 = 30
plus mele accuracy and damage.
eg. 40 and 40 to 45
Basic hero points eg. 40 and 20.
plus
Basic level points eg. 4 and 2 (points after gain 1 level) X
(Eg.)level 20 = 80 and 40
plus
Endurance and personality/intelligence points eg. 8 and 10 (see GF tabel) X
Basic level points eg. 4 and 2 (points after gain 1 level) =
32 and 20
Summa:
Health 40 + 80 + 32 = 152
Mana 20 + 40 + 10 = 70
plus
Meditation, body building eg. 5 and 5 skill points X
Basic level points eg. 4 and 2 (points after gain 1 level) X 2 (If expert) =
5 x 4 x 2 = 40 Health 5 x 2 x 2 = 20 Mana
Finally
Health 192
Mana 90
Armaster.
Basic - reduced recovery time. Probably 10 points. You attack much once.
Exp. sk. p. plus mele accuracy 10 + 5 = 15
Mst. skill points plus damage points eg. 5 + 10 to 15 = 15 to 20
GM X2 all bonuses eg. special ring 5 to armm + 10 skill p. = 15 x 2 = 30
plus mele accuracy and damage.
eg. 40 and 40 to 45
Last edited by Baronus on 08 Jan 2016, 17:44, edited 1 time in total.
Re: Statistic Formulas
Thank you very much! And do you know how class effects each of those points?
Cheers,
~Asomath
Cheers,
~Asomath
Re: Statistic Formulas
I knew they existed I just couldn't find them XD Thank you!
~Asomath
~Asomath
Who is online
Users browsing this forum: No registered users and 58 guests