Recommended patches for MM7

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arturchix
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Recommended patches for MM7

Postby arturchix » Aug 8 2013, 6:56

Hi all! I've started to replay MM7 for at least 100th time, time has passed and I have not followed what unofficial patches have been released so far. Does the Grayface patch for MM7 also fix the super vampire's cape in Tatalia? I noticed there is also Phantom's patch for MM7 - which one is recommended? Is there also a screen resolution patch? Thanks a lot :)

P.S. I use the GoG version of MM7.

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Postby GreatEmerald » Aug 8 2013, 10:47

You just need to update to the latest Grayface's patch and you're all set. I don't think there is a resolution patch, that would involve changing the core a lot.

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Postby arturchix » Aug 8 2013, 11:51

There's no description in the readme of fixing the super vampire's location in the wine cellar. Oh well, will have to play to find out.

EDIT: Arghh, where did the in-game music go?

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Postby GreatEmerald » Aug 8 2013, 15:15

If you have the GOG version, then you should have received the music in MP3 form. Then you need to set MP3 playback to be true in MM7.ini.

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Postby GrayFace » Aug 9 2013, 4:24

For super vampire you'll need Phantom's patch. I wanted to include it, but then forgot about it.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

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Postby arturchix » Aug 9 2013, 11:23

Does the Phantom's patch work on the English version as well? I've heard it's compatible with Buka only.

Thanks about the music, now it works :)

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Postby HeroOfPunk » Aug 19 2013, 2:35

arturchix wrote:Does the Phantom's patch work on the English version as well? I've heard it's compatible with Buka only.

Thanks about the music, now it works :)


How did you get it to work? I can't get it to work at all on my W7...
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Postby tolich » Aug 19 2013, 4:53

HeroOfPunk wrote:How did you get it to work? I can't get it to work at all on my W7...
I got it to work on my W8. I had to set 16 bits display mode in compatability section though, both for launcher and game executables.

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Postby GreatEmerald » Aug 19 2013, 6:44

HeroOfPunk wrote:How did you get it to work? I can't get it to work at all on my W7...


Set MP3 playback to true and have the music files in the MP3 folder if you're using the GOG version, otherwise have the game disc in the drive.

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Postby arturchix » Aug 28 2013, 12:34

I hope these patches haven't invented a new bug - I just killed Xenofex and every single devil in the Colony Zod but Resurrectra won't recognize the quest is done, no cutscene.

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Postby arturchix » Sep 5 2013, 5:57

Umm, help? I can't finish the quest - the Strike the Devils quest won't finish even though I've killed Xenofex and looted his body. I seem to remember there was a bug here but I've never experienced it myself before. There's no older save to reload.

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Postby tolich » Sep 5 2013, 6:10

Have you seen the family uniting thing?

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Postby arturchix » Sep 5 2013, 6:24

Hmm? You mean the cutscene where Roland reunited with Archibald? No. When was it supposed to trigger? Exiting the Colony of Zod?

I'm on the Strike the Devils quest, given by Resurrectra, before I can proceed to the last quest in the Lincoln. I've finished this game at least 30 times, only this time I can't finish the quest - Resurrectra won't acknowledge that Xenofex is killed, no cutscene, and I'm stuck. I used blasters to clear out the entire Colony of Zod, Xenofex didn't drop Vial of Devil's Ichor so maybe that's where lies the problem. I remember there was something about it. Or the patch has introduced an unknown game killing bug...

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Postby tolich » Sep 5 2013, 9:30

arturchix wrote:Hmm? You mean the cutscene where Roland reunited with Archibald? No. When was it supposed to trigger? Exiting the Colony of Zod?
Yep. It must trigger every time you leave the Colony after rescuing Roland. Not triggering this cutscene could mean that you haven't got a conversation with Archibald, haven't rescued Roland, or even something more reckless. Though it's supposed that it's impossible to meet Xenofex before you save Roland (he gives a key), and it's impossible to get into the Colony without dealing with Archibald (he starts the conversation the first time you arrive there, even if before choosing the side).

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Postby arturchix » Sep 5 2013, 18:35

Obviously I've done all that you mention - this is not the first time I'm through the game, only the first time I'm stuck...


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