LOE Help: Japanese translator needed.

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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legendoferthia
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LOE Help: Japanese translator needed.

Unread postby legendoferthia » 18 Apr 2012, 01:22

Is there anyone here who knows how to read and translate Japanese to English? If the grid inventory fails due to a game breaking bug as mentioned earlier I may have to replace it. The problem is the new script is in Japanese and I do not have the time to translate it myself and I could use some help translating this new script which would bring the LOE inventory style simialr to Xeen.
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Unread postby Zareth » 18 Apr 2012, 01:28

Crud...a wrench in the works. After all this crap with HOMM6, the only game I'm looking forward to other than Diablo 3 is yours pretty much ><

Funny how even though there are a lot of games being released by bigger companies, the second game I'm most eagerly waiting for is being made by one person :p

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Unread postby legendoferthia » 18 Apr 2012, 01:37

Thanks Zareth, appreciate that. I started from the beginning with the Grid Inventory, but I haven't tested it yet. However, if it still doesn't work, I may have to use a different script for the inventory. The bug which was present basically made it so you can sell items unlimited times at shops. I am hoping that it works after starting from scratch with the editing. If not, I have an alternative but I just don't have the time to translate it. Based on what I tested of the new script, it seems pretty promising as well. It features breakable equipment, xeen-like inventory, and much more.
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Unread postby vladimir-maestro » 18 Apr 2012, 05:04

there are some auto-translators in the net - maybe use some? i doubt that anyone will know such language and try to translate by him/her(self)
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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legendoferthia
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Unread postby legendoferthia » 18 Apr 2012, 05:16

Auto translators will not work. It messes up the formatting of the scripting resulting in crashes and errors. I have tried :(. It will have to be done manually.
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Unread postby Zareth » 18 Apr 2012, 05:39

If you can give me a text file or screenshot(s) of what you need translated, I can try bothering my friend to try. No guarantees though.

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Unread postby legendoferthia » 18 Apr 2012, 05:50

The script is in this demo. It requires the download of the rpg maker vx trial and rtp.

The Script:
http://www.legendoferthia.com//actor_item_system.rar

Rpg Maker VX:
http://www.rpgmakerweb.com/download.html

RTP (Click on VX menu)
http://www.rpgmakerweb.com/download/run-time-package

Everything below Scene_Gameover needs to be translated.

Everything with a #before it and the text between "" needs to be translated as well.

It is indeed a very big task... but I appreciate your attempt to ask. It will be a big help if somebody does translate this. I will need it if the grid inventory fails.

Thanks again for the support Zareth
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Unread postby Zareth » 19 Apr 2012, 11:51

I'll have to get back to you next week. Won't be using a computer for a while and didn't get the chance to ask yet.

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Unread postby legendoferthia » 19 Apr 2012, 14:37

No worries, take your time. I am currently working on new levels and quests. Thanks again.
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Re: LOE Help: Japanese translator needed.

Unread postby GrayFace » 23 Apr 2012, 21:01

savetara wrote:If the grid inventory fails due to a game breaking bug as mentioned earlier I may have to replace it.
Never saw mentions of it here...
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Unread postby Zareth » 23 Apr 2012, 22:23

Asked my friend to take a look if he has time but he's usually pretty busy. So hopefully someone else comes along with help.

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Unread postby legendoferthia » 28 Apr 2012, 17:21

@Grayface:
LOL, I guess I must have only mentioned on the LOE site and facebook page.

@Zareth
No worries, I may not need it! I did some testing and so far the grid inventory bug hasn't showed up after re-editing the script from scratch.
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