Because it was introduced in MM7 and was still in MM8. Arcomage IS a very nice and addictive mini-game and removing it from MM9 was a very bad idea.tolich wrote:There are no Arcomage in MM1-6, so why does it matter?
I don't care much about lack of it in MM1-6 becuase this feature was intoduce AFTER these games.
Same with banks - I miss that how they generated income from your deposits in MM3-5.
The same as above.tolich wrote:The same. (edit: but MM6, of course )Avonu wrote:No Alchemy
It is not about earning money for me. It's about helping people of Antagarich and Jadame to making their goods. As you remeber Iron Sand from one place enables to produce bottles for other NPC and these bottles enable to make vine.tolich wrote:You can buy goods and sell them with profit (in the same place) if you have high level of Master Merchant.Avonu wrote:in MM7-8 you can buy goods and sell them with profit.
A little role-playing as a merchant and helping people grow their enterprises is also a fun for me.
In MM9 we have only one qust of this kind IIRC - find buyer for Frosgard's beer.
And you can't avoid fight if you don't want (well, there is always running). Novadays no game allow you to avoid fight if you don't want as far as I remember, which IMO is bad thing.tolich wrote:I like that, you cannot cheat land monsters with carpet bombing anymore.Avonu wrote:Spell system - nofly, invisibility, armageddon and other spells we used in MM6-8. On the other hand, we get chain lightning and pillar of fire which are nice.
One of each kind which is not enough. In MM6-7 I hunt for NPCs not only for their profession but also their look (picture). Now in MM9 I am stuck with one look for each profession. Also, as I said, because of low numbers of NPCs cities looks deserted. Well, not all - Sturmford, Drangheim and Arslegard have lots of people and even animals - if MM9 would be release later, I think other cities also will be full of life.tolich wrote:Avonu wrote:NPCs are not killable.The number of hirelings is high enough. Moreover, fired hireling returns to place where he was hired.Avonu wrote:Nearly no hireable NPCs (and general not nough NPCs).
Ally 6 clans is too similiar to MM6 council quests - obtain votes of all 6 lords/jargs by doing quest/2 quests for them. And later you have to fight inviding army /the Kreegan.tolich wrote:MM6 has very different main quest (destroy the Alien base) from MM9 (imprison the ****). Ah, if you mean "Ally 6 clans" then it's close to MM8 then to MM6, and is not the main quest anyway.Avonu wrote:Silly main quest (and very similiar to MM6's).
I forgot about these.tolich wrote:- no Bounty Hunting
- no item makers (that mens 'no gamblers')
- almost useless Circuses
- dungeon of secrets
I somehow like Dungeon of Secret. Yes, it's annoying and bugged but avoiding traps there is a challenge! (in middle of which you want to kill yourself )
Frosgard and Yanmir's Castle are very nice places. Too bad Arena is bugged (crashes).tolich wrote:+ changed Arena (now I even used it to fight)
+ Yanmir's Castle and Forest Giants there