MM8,5 - Echo of Destruction

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Echo
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Unread postby Echo » 27 Aug 2012, 10:54

Is there a place where I could see all of the art remade/added by this mod? It's all so spread out in a looong topic here :)

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vladimir-maestro
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Unread postby vladimir-maestro » 27 Aug 2012, 11:53

Echo wrote:Is there a place where I could see all of the art remade/added by this mod? It's all so spread out in a looong topic here :)
it is sooo huuuge base and it is always in developing.
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
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Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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Echo
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Unread postby Echo » 27 Aug 2012, 11:55

So they're not uploaded somewhere? :< DeviantArt, photobucket, some-site-i-dont-even-know-existed?

Sadpanda!

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vladimir-maestro
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Unread postby vladimir-maestro » 27 Aug 2012, 12:19

uploaded with alot of junk.
i do not want to confuse people with some materials. they could be canceled or remaded.
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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GrayFace
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Unread postby GrayFace » 28 Aug 2012, 09:54

vladimir-maestro wrote:there is such tool called mm8leveleditor
Not mm8leveleditor, but mmleveleditor.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

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vladimir-maestro
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Unread postby vladimir-maestro » 01 Oct 2012, 16:00

elder brother of two mastersmiths. he used to forge assylum armors for those who need it...his hobby is to made masks and lamps...in the shape of masks.
Image
to see the animation visit youtube:
http://www.youtube.com/watch?v=-GM4HgHM ... e=youtu.be
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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vladimir-maestro
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Unread postby vladimir-maestro » 19 Nov 2012, 17:17

Presenting Snowie coast, a Vori. and now you will be able to visit and see it. snow elves, goblins, ixe giants, snow hydras and much more! 2 outdoors maps full of dungeons and quest areas.

new loading screen:
Image
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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the beavers1
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Unread postby the beavers1 » 20 Nov 2012, 04:12

so the game is going to feature new maps??????? If so I Ill be even more impatient! :D
"Rot in Hell You Penny Pinching Miser!"

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vladimir-maestro
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Unread postby vladimir-maestro » 20 Nov 2012, 07:42

we announced that before thata there will be new maps: rocky gorge, snake island, dead city etc.
original mm8 got about 9 outdoor maps - we got about 22. so you can count. outdoor maps could be applied almost easily but with dungeons we still got some technical issues
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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vladimir-maestro
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Unread postby vladimir-maestro » 20 Nov 2012, 07:48

world of mm8,5 - echo of destruction:

- alvar
- ravenshore
- shadospire
- garrote gorge
- murmur woods
- roaming ravage
- daggerwound
- ironsand desert
- regna

and totally new locations:

- bay of the lost ships
- dead city
- snake island
- hunting grounds
- rocky gorge
- snowie coast
- icewind valley
- world crossings
- kas'anthea, the growing city
- sinkhole
- forest of hands
- obscurantism
- lands of silence
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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GrayFace
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Unread postby GrayFace » 22 Nov 2012, 01:45

Ah, now that's the list we must cut down to a reasonable count :)
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

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vladimir-maestro
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Unread postby vladimir-maestro » 22 Nov 2012, 11:05

GrayFace wrote:Ah, now that's the list we must cut down to a reasonable count :)
Image

=)))
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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vladimir-maestro
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Unread postby vladimir-maestro » 22 Nov 2012, 14:43

Serena - boss of the grotto gungeon. here you can listen a music background of the boss fight and see how she is looked like.
Image
http://youtu.be/Vmfh5eL4l1g

you really should be scared by this music -_X
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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Konfuzius
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Unread postby Konfuzius » 23 Nov 2012, 16:57

Great track. Wel, it didn't scare me that much but I can imagine it being really nasty when played in a dark and evil dungeon ^^

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Talin_Trollbane
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Unread postby Talin_Trollbane » 26 Nov 2012, 21:16

so, are these new places lore friendly or entirely new locations never featured in any MM lore?
Ultima, Elder Scrolls and Might and Magic Veteran.

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vladimir-maestro
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Unread postby vladimir-maestro » 03 Dec 2012, 20:01

testing dungeon editor:
Image
here is a grotto boss chamber. nothing special yet - just a raw interior
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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koval321
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Unread postby koval321 » 03 Dec 2012, 20:51

What mean new locations, did you extend size of game world?

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vladimir-maestro
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Unread postby vladimir-maestro » 03 Dec 2012, 21:08

yes we did
also extended some game restrictions to be able to make all that stuff work
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
---
Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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unknownone
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Unread postby unknownone » 03 Dec 2012, 23:12

Nice progress!!
Keep going!!
vladimir-maestro wrote:yes we did
also extended some game restrictions to be able to make all that stuff work
I've played and enjoyed many RPGs:
MM6,MM7,MM8,MM9, Fallout 1&2, Planescape Torment, Torment: ToN, TES3, TES4

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koval321
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Unread postby koval321 » 18 Dec 2012, 11:27

If I may give some advice, in my opinion somewhere deep in each dungeon should lay rare item (like artifact or something or part of set) and not necessary in obviously chest behind pack of monsters, but some puzzle or secret. Just to give extra reason to explore it.

Uh and as I known Oblivion for example, dont produce hundreds similar locations, even if they are weird like cheese temple its good to see anything new, original (so don't throw away from project things like that, for example am would like to see basic original location than advanced but boring)

And quest items should be always small, because if player explore it before quest he waste space in backpack and cant throw it away (nothing like Korbu sarcophagus please or not too much of them)


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