Panda Tar wrote:I was pretty far. I couldn't see the attack coming. I see the attack animation, but the projectile, blast, breath or whatever is invisible, so I don't know the right timing to try and dodge (it feels like the attack comes at the very beginning of the animation, because when I waited a bit more - ). Only one character got killed each time the thing attacked, so it wasn't due the blast I gather.
Speaking of dragons, my own dragon couldn't hit those...hum...big rat-like beasts. Beastmaster? Shapeshifter, I don't remember their name. It would just spit fire over/through them.
Anti-these of Yoda's logic
Here, size does matters !
If u got attacked by dragons before they come within melee range of u'r heroes, that's because u'r heroes have come within melee range of those dragons.
Dragons, being of very large size, can do melee attack farther than u'r heroes. Thus they don't have to come real close while u, on the other hand, have (in order to retaliate).
If u'r own dragons can't target rat-sized critters, that's because dragons are far too large while the targets are far too small (and too low -groundwise-).
There be a limit to how small a creature can be targeted by dragon's breath attack. Small critters or those affected by shrinking ray are actually more difficult to be targeted by dragon.