Movement bug in MM6-7-8

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Dess
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Movement bug in MM6-7-8

Postby Dess » Apr 18 2011, 17:29

Greetings, I tried to search for an answer to a little problem I have: It seems that whenever I try to walk north(ish) the party moves a LOT slower than when I walk in other directions, it also slightly veers to the left or right depending on facing.

Is there a way to fix this in VISTA? Other than making a virtual win 98 disk?

(Running the GoG version of MM7 by the way)

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GreatEmerald
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Postby GreatEmerald » Apr 18 2011, 23:24

sounds like you're strafing for some reason. Try switching the strafe keys.

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koval321
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Postby koval321 » Apr 19 2011, 7:06

maybe its hidden feature: wind from north

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GrayFace
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Postby GrayFace » Apr 19 2011, 9:10

This is fixed in the new versions of my patches which I still haven't released. I hope to release them very soon, but in case I don't I can send you them.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

Dess
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Postby Dess » Apr 19 2011, 16:01

Sounds awesome, its so annoying having your party die to a dragon because you couldnt flee fast enough north.

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thrakk
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Postby thrakk » Apr 19 2011, 22:29

I'm really looking forward to your MM6 patch, GrayFace. I have decided not to play (and finally beat the game for the first time) until the permanent bonus well problem is taken care of.

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GrayFace
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Postby GrayFace » Apr 20 2011, 12:06

Dess, I'd need your email to send the updates for patches. I'd like you to test them, because you're the only one who encountered the bug while running.
thrakk wrote:I have decided not to play (and finally beat the game for the first time) until the permanent bonus well problem is taken care of.

What problem do you mean?
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

Dess
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Postby Dess » Apr 20 2011, 16:09

awesome Grayface, sent you a PM with the info. Thanks.

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thrakk
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Postby thrakk » Apr 20 2011, 17:29

I mentioned the permanent bonus well bug here:
http://www.celestialheavens.com/forums/viewtopic.php?t=9704&start=225

It's a bug with the original game... not your patch

Anyways, if you are up for fixing it, that would be awesome :)

My 360 got the red ring of death recently when I decided to finally beat Oblivion. Now I don't have any first person RPGs to play.

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GrayFace
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Postby GrayFace » Apr 20 2011, 21:23

Oh, that one is on the TODO list, but not in the upcoming version.
Last edited by Anonymous on Apr 20 2011, 22:59, edited 2 times in total.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

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thrakk
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Postby thrakk » Apr 20 2011, 21:50

oi, just keep up the good work GrayFace. we all appreciate what you've done and what you're doing

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GrayFace
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Postby GrayFace » Apr 20 2011, 23:02

thrakk wrote:My 360 got the red ring of death recently when I decided to finally beat Oblivion. Now I don't have any first person RPGs to play.

Why have you decided to play Oblivion on 360 instead of PC?
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

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thrakk
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Postby thrakk » Apr 20 2011, 23:32

I've tried but my computere can't handle Oblivion. I'm gonna try to save up and get (or make) a better PC for when Skyrim comes out

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Building your own pc is a good Idea...

Postby Rune_Caster » Apr 21 2011, 3:34

Especially if you are attending a college that is paying for the right for you to obtain free Operating system software for your computer(s).

It helps if you have taken some computer hardware classes etc...

Dess
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Postby Dess » Apr 23 2011, 9:49

Just posting an update to the movement bug and it is indeed fixed by Grayface's next patch. The only thing you might notice is a VERY minor sidewind if you are walking a straight path, like on a road or somesuch.

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Run as administrator

Postby forbjok » May 9 2011, 18:20

One thing that might be worth trying if you haven't already, is to run the game as administrator. I had the same issue MM6 and 7 (haven't tried 8 lately) on WinXP x64 originally, but the GrayFace patches fixed that - however, on Win7 there were still movement issues, but only if the game was run without administrator rights.


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