How to mod mm6
How to mod mm6
I am especially interested in changing certain annoying monster features. Some topics here mention monsters.txt. I couldnt find it anywhere so I concluded I need to access this by some tool. Can anyone provide the tool or information?
Btw I just completed really painful registration process, I am going to cut my hand and see if there arent wires inside.
Btw I just completed really painful registration process, I am going to cut my hand and see if there arent wires inside.
- Rune_Caster
- Demon
- Posts: 304
- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
Check the sticky post of forum (Mods,project and stuff) for some
useful tools/mods/pathes etc that may help you. For editors do
a google research, they are a couple of them iirc (Might and Magic Viewer
for example), I haven't mod any MnM so far, so I cannot help more
useful tools/mods/pathes etc that may help you. For editors do
a google research, they are a couple of them iirc (Might and Magic Viewer
for example), I haven't mod any MnM so far, so I cannot help more
Every man dies...
Every beast dies...
Only heroes live forever!
Every beast dies...
Only heroes live forever!
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
I need to point out that before even starting to consider registering to this forum I had been googling these things for some time. But as old as MM6 is the best I could find was a page that provided links to some editors that were already gone, 404. I will continue my efforts in the morning but meanwhile I would like to reformulate my request: need working link. I realize that people who posted here tried to help me the best they could, but I am sure there is someone, who can do better.
And what the hell I will be more specific, I want to completely remove the item breaking abilities from all the monsters, i saw a thread where someone offered to just make the changes and send the file to someone else who requested that sort of thing, well, since someone was willing to be that helpfull i think they can do it again, or someone else can do it again, for me, ofc i would be happier to make all the changes myself, but thats not completely neccessary, i know that nobody likes to read long sentences i am sorry i am drunk, thanks i love mm i love u, bye.
And what the hell I will be more specific, I want to completely remove the item breaking abilities from all the monsters, i saw a thread where someone offered to just make the changes and send the file to someone else who requested that sort of thing, well, since someone was willing to be that helpfull i think they can do it again, or someone else can do it again, for me, ofc i would be happier to make all the changes myself, but thats not completely neccessary, i know that nobody likes to read long sentences i am sorry i am drunk, thanks i love mm i love u, bye.
- UndeadHalfOrc
- Cyber Zombie
- Posts: 1362
- Joined: 13 Mar 2007
- motter28218
- Pixie
- Posts: 118
- Joined: 30 Sep 2007
You can download the LvlEditor at the link below, let me know if you need help using it.
http://www.mediafire.com/?mngjmdiom3w
http://www.mediafire.com/?mngjmdiom3w
- UndeadHalfOrc
- Cyber Zombie
- Posts: 1362
- Joined: 13 Mar 2007
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
No, there's one monsters.txt. There's also internal array of monsters for map that's stored in savegame.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
- GreatEmerald
- CH Staff
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- Joined: 24 Jul 2009
- Location: Netherlands
AFAIK, new.lod holds the last savegame.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
But, as I said, it's not monsters.txt there. It's in binary format, together with other data like positions of monsters etc.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
- Rune_Caster
- Demon
- Posts: 304
- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
Is there a way to edit the which npcs appear more often in Might and Magic 6?
Sometimes I find it annoying that I load a couple of times running around a town looking for a certain npc type like a horseman, Pirate, Navigator, Instructor etc and when I finally find one they refuse to talk to me unless I threaten them, beg them or bribe them (most of the time I get annoyed even further and they become a dead npc then I reload again)
Sometimes I find it annoying that I load a couple of times running around a town looking for a certain npc type like a horseman, Pirate, Navigator, Instructor etc and when I finally find one they refuse to talk to me unless I threaten them, beg them or bribe them (most of the time I get annoyed even further and they become a dead npc then I reload again)
- Rune_Caster
- Demon
- Posts: 304
- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
Just thinking...
Do you think it might be possible to Mod Might and Magic 6 to make a World of Xeen clone with the Might and Magic 6 engine?
- GreatEmerald
- CH Staff
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- Joined: 24 Jul 2009
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