MM7 temporary age

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
Krofek
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MM7 temporary age

Unread postby Krofek » 14 Jul 2010, 16:17

Is it possible to heal the temporary aging? The aging effect given by undead creatures.

Thanks in advance

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Sure Valla
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Unread postby Sure Valla » 14 Jul 2010, 16:25

Yes there is a potion of rejuvenation which should cure all the magic ageing.


You can get it at the Mercury story in Celeste, The Pit and Nighon.

Its not that expansive.


But its always nice to have those, since magical ageing lowers your stats, damage and Hit points.

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tolich
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Unread postby tolich » 14 Jul 2010, 16:45

And IIRC the potion doesn't lower your stats, like in MM6.

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Unread postby Krofek » 14 Jul 2010, 16:47

Nice. thanks for the quick replies :).

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GreatEmerald
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Unread postby GreatEmerald » 14 Jul 2010, 19:03

Although you have to age a lot and even then aging is good for spellcasters.

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Sure Valla
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Unread postby Sure Valla » 15 Jul 2010, 09:07

GreatEmerald wrote:aging is good for spellcasters.
It is??

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Tress
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Unread postby Tress » 15 Jul 2010, 09:55

It is??
It increases int/pers stats at cost of might and endurance after some threshold.
At certain thresholds stats receive coefficient to those stats.

age range 1-49 all stats are 100%
at age 50 - 99 it's 75% to might/end and 150% to int/pers
after age 100 to 150 characters lose even that getting x0,4 coeficent to all starts except those two(and luck), which are at 100% by then.
after age 150 they receive x0,1 to all stats except luck(i think) , what is quite bad

Basically it means that for caster living until 100 is ok.
100 is also quite alot and there is no imaginable way to get those numbers by fighting ghosts and harpies. I cant imagine way without DI to get past 10-15 extra years.


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