So I have been working on a UML diagram wich shall be replication of a Might and Magic game class. I really want to know what you guys think need change or if you have any ideas. Right now its just a rough template.
Interface class - It is just a gathering of components wich will be used for titlescreen and such.
Logic class - Well it is like a game class.
Graphics class - I use a graphics class for easier to implement the code later.
Thanks, sorry if you dont understand my english
The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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