Simple Question

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).

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Holloweyee
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Simple Question

Postby Holloweyee » Jan 26 2010, 10:35

I just want to see if I got this right..

2d3 meens that I throw 2 x three sided dices. min 2 max 6

5d2 meens that I throw 5 x 2 sided dices. min 5 max 10

right?

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tolich
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Postby tolich » Jan 26 2010, 12:25

Certainly!

The distribution is:
2d3: 2(1/9), 3(2/9), 4(3/9), 5(2/9), 6(1/9)
5d2: 5(1/32), 6(5/32), 7(10/32), 8(10/32), 9(5/32), 10(1/32)

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Sure Valla
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Postby Sure Valla » Jan 26 2010, 16:45

You call that simple!?

I have absolutly no idea where this is going about.


Am i stupid now?

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Variol
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Postby Variol » Jan 26 2010, 16:56

Sure Valla wrote:

Am i stupid now?


I hope not; I don't want to be stupid too. I would stick with what you posted.

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Mn
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Re: Simple Question

Postby Mn » Jan 26 2010, 17:11

Holloweyee wrote:I just want to see if I got this right..

2d3 meens that I throw 2 x three sided dices. min 2 max 6

5d2 meens that I throw 5 x 2 sided dices. min 5 max 10

right?

I'm sure that is (2D3): you can use dices two times with amount 1-3 of any dicing. I.e you are right. It seens yours 5D2 (righly: from 2 to 10) is wrong. Or I mistaked?
Last edited by Mn on Jan 26 2010, 17:15, edited 1 time in total.

Holloweyee
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Re: Simple Question

Postby Holloweyee » Jan 26 2010, 17:13

3D3 = 3-9
10D2 = 10-20
2D5 = 2-10
4D4 = 4-16

right? because I got alittle confuesed now :S

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Variol
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Postby Variol » Jan 26 2010, 17:30

How does one roll a 2 or 3 sided die anyway....? :|

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Mn
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Postby Mn » Jan 26 2010, 17:50

Variol wrote:How does one roll a 2 or 3 sided die anyway....? :|


There are the rolls with almost unlimited sides - how to you is weapon "Poseidon Trident" (Mod TCC to MM6) 10D10+20 or such items? It's really only game developers fantasy...

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Variol
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Postby Variol » Jan 26 2010, 17:51

Uhh, that was a joke Mn, ..or supposed to be..

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tolich
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Postby tolich » Jan 26 2010, 18:17

Many a true word is spoken in jest.
1d2 is just a coin.
1d4 is a triangle pyramid.
1d6 is a cube.
1d8 is a octahedron.
1d12 is dodecahedron.
1d20 is icosahedron.

All other dice are artifitial.

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Postby GrayFace » Jan 26 2010, 18:23

"xDy" is "x - x*y". But note that the game directly simulates dice rolls, calling "rand" x times. This makes things less random. For example, for 10d10 = 10 - 100 most of time the damage would be pretty close to 55.
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Holloweyee
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Postby Holloweyee » Jan 26 2010, 19:13

GrayFace wrote:"xDy" is "x - x*y". But note that the game directly simulates dice rolls, calling "rand" x times. This makes things less random. For example, for 10d10 = 10 - 100 most of time the damage would be pretty close to 55.


Yeah. If you would rand 100 times it would be like 30-70. Maybe 3DO did it on purpose to get a more avarage damage.

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Macros the Black
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Postby Macros the Black » Jan 26 2010, 20:01

GrayFace wrote:"xDy" is "x - x*y". But note that the game directly simulates dice rolls, calling "rand" x times. This makes things less random. For example, for 10d10 = 10 - 100 most of time the damage would be pretty close to 55.

Is this also true for spell damage? Because in spells it is always written as 1-6 instead of 1d6. Following this logic, it would seem that 1-6 means there's an equal chance of doing 1,2,3,4,5 or 6 damage. Instead of doing mostly 3 or 4 damage.
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tolich
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Postby tolich » Jan 26 2010, 20:22

Sorry for offtop... Is there somebody here, whose native language is not Russian? :D
I feel as I visit an English club. lol

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Postby GreatEmerald » Jan 26 2010, 22:03

Macros the Black wrote:Is this also true for spell damage? Because in spells it is always written as 1-6 instead of 1d6. Following this logic, it would seem that 1-6 means there's an equal chance of doing 1,2,3,4,5 or 6 damage. Instead of doing mostly 3 or 4 damage.

Not sure, actually, any X - Y value can be only converted to XdY/X I think. But monsters all attack in the XdY style.

tolich wrote:Sorry for offtop... Is there somebody here, whose native language is not Russian? :D
I feel as I visit an English club. lol

I'm Lithuanian :)

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Qurqirish Dragon
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Postby Qurqirish Dragon » Jan 26 2010, 22:52

Variol wrote:How does one roll a 2 or 3 sided die anyway....? :|


I sometimes call a marble a "d1" :-D

(actually, I never do that except to make this joke B-) )
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Postby HodgePodge » Jan 27 2010, 6:00

tolich wrote:Certainly!

The distribution is:
2d3: 2(1/9), 3(2/9), 4(3/9), 5(2/9), 6(1/9)
5d2: 5(1/32), 6(5/32), 7(10/32), 8(10/32), 9(5/32), 10(1/32)

GrayFace wrote:"xDy" is "x - x*y". But note that the game directly simulates dice rolls, calling "rand" x times. This makes things less random. For example, for 10d10 = 10 - 100 most of time the damage would be pretty close to 55.

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GrayFace
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Postby GrayFace » Jan 27 2010, 11:31

Macros the Black wrote:Is this also true for spell damage? Because in spells it is always written as 1-6 instead of 1d6. Following this logic, it would seem that 1-6 means there's an equal chance of doing 1,2,3,4,5 or 6 damage. Instead of doing mostly 3 or 4 damage.

The spells are used in form of <skill>Dy + z, where y is 6 if it's "1 - 6 per point of skill".
Interesting thing is additional weapon damage. Most of it is calculated in a single dice roll (6-15 Cold is 1d10 + 5 for example), but Fire damage is not. 1-6 is done in a single dice roll, but 2-12 is done in 2 (2d6) and 3-18 is done in 3 rolls (3d6).
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Macros the Black
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Postby Macros the Black » Jan 27 2010, 20:51

... which means that a fire damage bonus should do more damage on average than an equal other type of bonus? And I already thought fire enchantments were overpowered in comparison to the others.. :o
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Postby GrayFace » Jan 27 2010, 22:57

[quote="Macros the Black"]... which means that a fire damage bonus should do more damage on average than an equal other type of bonus? And I already thought fire enchantments were overpowered in comparison to the others.. :o[/quote]
Nope, all enchantments have the same average damage, except poison. It means that Fire is as predictable as others. So, it only matters how many Fire/Water/Air resistant monsters there are. I don't think Fire wins. Sure, I don't consider the 10-20 enchantment - it's a special one.
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