Might and Magic mods, projects and stuff (updated)

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Dragonfly
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Dragonfly » 09 Nov 2017, 22:02

So I left the MM7 remake idea and came to the idea of making a first person party-based free movement RPG, inspired on MM678 and Wizardry 8.
New story, changed all the gfx, sounds. I'm using the MaestroMod art (thanks Maestro!), so I think the feeling may not be damaged.

https://www.facebook.com/The-Call-of-Li ... 885600312/
ImageImageImage
(more screenshots & videos on the facebook page -> follow it as there will be updates there!)

Thanks jlkawaii and Pitsu for the previous comments!

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Steven Aus
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Steven Aus » 10 Nov 2017, 01:15

All the best. Necessity is the mother of invention. :)
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Marzhin
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Marzhin » 18 Dec 2018, 08:44

Hi everyone,

Not sure if it's the right place to post this.

A few months ago I was interviewed by a Russian fan community about Might & Magic, and a few questions revolved around what Might & Magic XI could have been, had it been done. I also talk a bit about the scrapped add-on for MMXL.

The the first part of the interview is now online (entirely in Russian ^^') for those of you interested.

Cheers!
Julien

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Pol
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Pol » 18 Dec 2018, 14:25

I know, it's on my todo list. :D
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Marzhin
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Marzhin » 01 Jan 2019, 20:23

Part 2 of the interview is online, it's a bit more focused on lore and Heroes.

Eksekk
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Eksekk » 07 Jul 2020, 22:42

Ironically (see title), this thread could use a small update, mods/projects currently missing: Also maybe make a new "upcoming projects" section, where we would list the following things:
Last edited by Eksekk on 15 Jul 2021, 15:04, edited 2 times in total.

lightbringer23
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby lightbringer23 » 10 Dec 2021, 22:59

I will submit my mod, "MM7 Refilled for the Merge" for consideration:
https://www.celestialheavens.com/forum/10/17218

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Echo
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby Echo » 30 Apr 2022, 20:32

Oi, I want in too ;)
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tnevolin
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby tnevolin » 10 May 2022, 23:41

Hi man. Thank you for the great list of nice projects!
Not sure if this project qualifies for it but feel free to review.
https://www.celestialheavens.com/forum/10/17131

nowy0000
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Re: Might and Magic mods, projects and stuff (updated)

Unread postby nowy0000 » Yesterday, 19:27

Hi, how configure GrayFace patch 2.5.7 to MM6 to get a stretched fullscreen image with no side black bars?


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