Might and Magic mods, projects and stuff (updated)

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).

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Dragonfly
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Re: Might and Magic mods, projects and stuff (updated)

Postby Dragonfly » Nov 9 2017, 22:02

So I left the MM7 remake idea and came to the idea of making a first person party-based free movement RPG, inspired on MM678 and Wizardry 8.
New story, changed all the gfx, sounds. I'm using the MaestroMod art (thanks Maestro!), so I think the feeling may not be damaged.

https://www.facebook.com/The-Call-of-Li ... 885600312/
ImageImageImage
(more screenshots & videos on the facebook page -> follow it as there will be updates there!)

Thanks jlkawaii and Pitsu for the previous comments!

Steven Aus
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Re: Might and Magic mods, projects and stuff (updated)

Postby Steven Aus » Nov 10 2017, 1:15

All the best. Necessity is the mother of invention. :)

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Marzhin
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Re: Might and Magic mods, projects and stuff (updated)

Postby Marzhin » Dec 18 2018, 8:44

Hi everyone,

Not sure if it's the right place to post this.

A few months ago I was interviewed by a Russian fan community about Might & Magic, and a few questions revolved around what Might & Magic XI could have been, had it been done. I also talk a bit about the scrapped add-on for MMXL.

The the first part of the interview is now online (entirely in Russian ^^') for those of you interested.

Cheers!
Julien

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Pol
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Re: Might and Magic mods, projects and stuff (updated)

Postby Pol » Dec 18 2018, 14:25

I know, it's on my todo list. :D
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Marzhin
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Re: Might and Magic mods, projects and stuff (updated)

Postby Marzhin » Jan 1 2019, 20:23

Part 2 of the interview is online, it's a bit more focused on lore and Heroes.


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