Might and Magic mods, projects and stuff (updated)

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the beavers1
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Postby the beavers1 » Jan 16 2012, 2:04

unknownone wrote:
the beavers1 wrote:Yeah... I was searching the internet for a mm8 mod and found an article on one on mmgames.ru and was wondering if anyone new anything more about it, I have only seen it on that site, and was wondering if it still is "alive"


Yes, sure it's alive and you can find more info in this topic:
http://www.celestialheavens.com/forums/viewtopic.php?t=12085



Thanks!

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Asomath
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Postby Asomath » Feb 9 2012, 20:52

Edit: Removed

~Asomath
Last edited by Asomath on Dec 21 2012, 17:29, edited 1 time in total.

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koval321
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Postby koval321 » Feb 15 2012, 17:20


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Postby ludmeister » Aug 22 2012, 18:14

I would be honored if the following mods were featured in this list:

Isles of Terra Monster Spawn mod

World of Xeen Monster Spawn Mod

As a cursory glance at the changelogs available via the two links might indicate, they are "Monster Spawn mods" but are so much more than that. In short, they attempt to add a "Might and Magic 2" dimension to these games, so that you never run out of combat opportunities. An attempt is made to balance the Ranger/Druid spell system with the Cleric and Sorcerer spellbooks, and the Isles of Terra mod includes a couple of bugfixes as well.

Obviously, I tailored these mods to cater to Might and Magic combat aficionados, and they may be tedious to those who'd rather play the games for the story. However, there are numerous edits that may interest casual gamers as well (such as the opened Easter egg in MM3).

Of course, I think it's great fun to go back a couple of areas to kick the crap out of monsters that used to terrorize my party when they were a few levels inferior. In my opinion that's helps drive home the feeling of accomplishment as your party gains in power.

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Postby koval321 » Sep 13 2013, 10:57

EDIT
Last edited by koval321 on Feb 19 2014, 13:47, edited 1 time in total.

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Postby RobMM8 » Oct 8 2013, 18:18

Is MM8.5 still alive.. if so where can I find out more about it? Thanks.

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Postby Endarire » Oct 3 2014, 22:48

What about Jeff Ludwig's Might and Magic: World of Xeen Epic Remix mod here, or his Might and Magic III Epic Remix mod here?

Additionally, I started a Let's Play for World of Xeen Epic Remix on YouTube here.

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Re: Might and Magic mods, projects and stuff (updated)

Postby namad » Mar 5 2016, 22:37

I know this is a big necropost but... does anyone have the finished mods from the OP?

all the links are dead including http://www.mediafire.com/BDJs
BDJ is the author himself I believe.
I'm specifically hoping to find MM7Rev4modR1 and Might and Magic VI: The Chaos Conspiracy


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Re: Might and Magic mods, projects and stuff (updated)

Postby Jaspergentry » Mar 30 2016, 10:06

They got to pull this one off well, might and Magic Tribute looks dead...
Na, That's not me...

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Re: Might and Magic mods, projects and stuff (updated)

Postby Bowerbank » Apr 18 2016, 6:12

A shame isn't it. There was a time for so much hope! :-(

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Re: Might and Magic mods, projects and stuff (updated)

Postby Pol » Nov 6 2016, 22:46

First post updated to the best of my limited knowledge. If you would have further requests/proposals to updates just let me know.
Last edited by Pol on Nov 6 2016, 22:47, edited 2 times in total.
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Talin_Trollbane
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Re: Might and Magic mods, projects and stuff (updated)

Postby Talin_Trollbane » Dec 10 2016, 13:18

Jaspergentry wrote:They got to pull this one off well, might and Magic Tribute looks dead...


I called it like 2 years ago, so im not surprised, didnt seem to go anywhere the last years.
Last edited by Talin_Trollbane on Dec 10 2016, 13:18, edited 1 time in total.
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Re: Might and Magic mods, projects and stuff (updated)

Postby HeroOfPunk » Dec 15 2016, 21:58

Talin_Trollbane wrote:
Jaspergentry wrote:They got to pull this one off well, might and Magic Tribute looks dead...


I called it like 2 years ago, so im not surprised, didnt seem to go anywhere the last years.


Damn, I wish we had some sort of a level editor like the one in gallery for MM.
Also, hi Talin! How's your game collection going? ;)
"By the power of Zelas!"

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Re: Might and Magic mods, projects and stuff (updated)

Postby Talin_Trollbane » Dec 20 2016, 20:06

HeroOfPunk wrote:
Talin_Trollbane wrote:
Jaspergentry wrote:Also, hi Talin! How's your game collection going? ;)


Yo! Well, its up and down, sold off alot of the "loose ends", planning ahead on either Wizardry or Sierra games.

Also, im into pinballs nowadays too so its going well.. :P
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Talin_Trollbane
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Re: Might and Magic mods, projects and stuff (updated)

Postby Talin_Trollbane » Dec 23 2016, 20:21

Also, you guys seen this map editor some guy made for World of Xeen? Anyone tried it?

http://games.playazlounge.net/
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Dragonfly
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Re: Might and Magic mods, projects and stuff (updated)

Postby Dragonfly » Oct 26 2017, 12:41

Hi, I want to show you a project I'm working on:

https://www.facebook.com/mm7.fan.remake/
ImageImageImage
(more screenshots & videos on the facebook page)

I was going to create a crowdfunding campaign to finish it, with no commercial benefit, and just distribute it among the backers. But it appears that I'll will be in trouble, even if it's non profit. I have worked on it full time during 4 months. If I change to do this on spare time, it will die as so many other MM projects.

One thing I could do is change all the portraits, items, spells, shop background videos (hard!). But I don't know if it has any sense, this would take more time & resources, and it may loose the MM feeling.

What do you think?

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Re: Might and Magic mods, projects and stuff (updated)

Postby jlkawaii » Oct 26 2017, 13:27

I love it.
without the gfx, sounds and story of MM7, that's not mm anymore ^^;;
I dunno how you can finance this... you saw about Patreon side ?

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Dragonfly
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Re: Might and Magic mods, projects and stuff (updated)

Postby Dragonfly » Oct 30 2017, 12:26

I've been investigating and with Patreon the same copyright issues happens :(
I'll change all the gfx, sounds and story, and it'll be MM7 inspired, but not a fan remake. Not my first intention, but what can be done.
I think MM7 fans will like it!

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Pitsu
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Re: Might and Magic mods, projects and stuff (updated)

Postby Pitsu » Oct 30 2017, 19:57

The screens and videos look very appealing. Replacing every sound and graphic is, indeed, likely to damage the feeling. Put a donate link on your homepage and promote your site in MM communities? Considering their low activity, not likely to get enough attention though... If i only would have a few spare millions :p


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