Holloweyee wrote:Ohh btw. I choose to use Leadwerks Engine.
OpenSource game on commercial, paid engine? Seems like you're not aware of what you're trying to do or the idea is just very strange to me.
I find posting such pictures as somehow harmful. They look "cool", but usually hide all the truth, like that it's only just static rendering, having nothing to do with any game, a "hello world app" and it's impossible to extend it in such look to the entire game (lack of artists, processor speed, optimization, any engine at all - inexpandable engine, especially frequent with inexperienced programmers). Then some fans arrive, see the cool picture, and say "wooow, you've done so much, great game, can't wait to play it!", while it's just a "cool" picture, nothing more
P.S. You may also want to know that your goal is veeeery similiar (as of the engine) to the MMTNO, so it's just doubling the same work. We also base on the MM6-8, with some modern improvements and changes to keep the game fresh and more enjoyable.
Holloweyee wrote:So if you want to join the team you should know at least the basics of c++ programming.
I'm sorry but the basics won't get you anywhere in decent time, before all fans die and computers will be deprecated...