Ah, okay, now everything's clear
But I've got another questions and suggestions. Does the patch fix a weak pirates in the pirate outpost? Or is it intended to leave it this way?
And second: it looks like in Ravage Roaming there should be a Troll called Dartin Dunewalker, connected with troll promo quest. When we visit the questgiver, Volog Sandwind, he is sending us to look for Dartin and his second dialogue sounds like he is Dartin, who just came back from Zog's fortress
Cthscr notices, that there is even unused troll portrait, so would it be a good idea to add Dartin back to Ravage Roaming or is it too big intervention into the game's world?
https://www.celestialheavens.com/forum/ ... 91#p384991
Edit: And the third question came to my mind: do monsters that were intended to cast distance paralyze spells has this feature blocked definitely? Because if I recall correctly, ghouls in M&M7 where casting paralyze in melee combat, so maybe that's the solution?