About MM6 - 8 level formats

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).

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GreatEmerald
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Postby GreatEmerald » Dec 7 2009, 15:26

Well of course, you can't port actors to a mesh format. The way they work wouldn't be compatible with other game engines anyway. It's only the geometry (and probably texture usage) that we want to extract right now.

default8p
Leprechaun
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Postby default8p » Dec 7 2009, 15:42

I will try to finish this program and release it.


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