By that logic JRPGs are "strategy/tactics" games.Avonu wrote:Since when?
It is still strategy/tactics game with elements of adventure or hero development.
Actually the difference is simply that games like Might and Magic are deeply influenced by the Wizardry series, while the "strategy/tactics" games are more influenced by the Ultima series.
Ultima featured an overworld map with random encounters way before games like Final Fantasy came to be. And yet it's considered one of the games that shaped the modern RPG. Having an overworld and battles taking place in a different screen is by no means an indication that you're not playing an RPG. Many RPGs work that way, even today.
Granted, the buying of troops is a little different, but the way it functions in the game it is more alike buying equipment than actual army management or base building.
Sure, the Heroes series departed so far from the formula that I don't think they are RPGs (base building, equal development for the enemy player instead of always preimagined enemies to encounter, etc etc etc.). But Kings Bounty? Definately RPG.