Might and Magic VI

Character Attributes
by David Potts

Attribute Bonus
5 -4
6 -4
7 -3
8 -3
9 -2
10 -2
11 -1
12 -1
13 0
14 0
15 +1
Attribute Bonus
16 +1
17 +2
18 +2
19 +3
20 +3
21 +4
22 +4
23 +4
24 +4
25 +5
* For the Speed Attribute, which modifies a character's base Armor Class (AC), negative bonuses (penalties) are treated as zero.
END = Endurence
PER = Personality
INT = Intelligence
Knight
Hit Points 34 + (4 x END Bonus)
HP / Level +4
Spell Points -
SP / Level -
Cleric
Hit Points 22 + (2 x END Bonus)
HP / Level +2
Spell Points 13 + (3 x PER Bonus)
SP / Level +3
Paladin
Hit Points 28 + (3 x END Bonus)
HP / Level +3
Spell Points 6 + (1 x PER Bonus)
SP / Level +1
Sorcerer
Hit Points 22 + (2 x END Bonus)
HP / Level +2
Spell Points 13 + (3 x INT Bonus)
SP / Level +3
Archer
Hit Points 28 + (3 x END Bonus)
HP / Level +3
Spell Points 6 + (1 x INT Bonus)
SP / Level +1
Druid
Hit Points 22 + (2 x END Bonus)
HP / Level +2
Spell Points 13 + (3 x INT Bonus)
SP / Level +3
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