- by Kalah
After the development of Heroes VII ended, not much has been happening. In the following weeks, however, we have a bit of a treat for you: we have been able to land some interviews with some of the people who worked on the Heroes series in the past - among others Rob King, Bryan Farina and JVC himself.
So what would you like us to ask them? Comment down below and let us know.
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- by Pol
And if you are bored you may try this older H2:Succession Wars Mod
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- by Pol
Not that there wouldn't be any news but it doesn't sound like the important ones. However there are discounts, you know that. Pre-Christmas discounts, Christmas discounts and there sure will be New Year sale ride and after that as well.
Because all of you who waited for some decent price for MM:Heroes VII. - your time come with Digital Release called "Full Pack". Grab it here for 15.3€ if you waited for.
The other pretty much good game in action is Samorost 3, under 10€ - you can made your day with it here. From Amanita Design - they are creators of Machinarium and previous Samorost games.
Yup, this is really an excerpt frome our Best Deals thread.
PS Myself I actually tried to get MM:H7 but couldn't, though the pay gate stated that my zip code is invalid. Guess some minor mistake on Ubisoft side. Not suprised, let it passed by.
Yes, we are awaiting of bigger news, hope it will be soon!
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- by Pol
The previous weeks were in sign of Black Friday and we are just continue strictly toward the Christmas. This means in general lots of discounts and people getting presents but lower activity from ' mod/game makers'.
VCMI - Mod Design Team
One of major VCMI features is, that is moddable. The full list of mods in all states of completeness is available here. Recently there were some pretty drafts from Mod Design Team. These were Sirena, Werewolf and Oasis, see the pics below.
Heroes 7 - The Umbramancer Mod
is getting a major feature, that's being Atmos - The Weather System, with simple logic that if there is some weather before the battle, sure it will continue in the battle. Another positive effect is that it will probably shorter time of battles, as effects are intensified with each round. The short table to sum it up is available here.
To my knowledge there's not a public vesion yet, so all of the planned features are demonstrated in youtube videos.
Heroes 7 - Balance Mod
There's a silence regarding future of Might&Magic brand. However they expressed their meaning about free content and suprisingly they are all for it. Just for some games, they started it up. The whole article is available at gamesindustry.biz So next time, we may receive bonus maps and artifacts for free, same for everyone? Time returns on the beginning, new cycle begun. What was normal before, just again is. Marked as a new concept.
We may guess that attempts from Vivendi to hostile takeover of Ubisoft continue, as more and more defensive articles from Ubisoft continue to appear. Basically pointing out that if Vivendi would be in charge, the Ubisoft will become dumbed company. What to say, they are likely right. See this one for example.
Fearsome, we in M&M games don't have such monsters as "PR manager, Chairman or Stockholder", perhaps they should be added to the completely new House of Politics, with town screen of nice French Chateau. Or just as a dwelling, if you win them over!
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- by Pol
H2: Project Ironfist got a new coat and you can admire it on http://ironfi.st/ pages. The pages are not complete at this stage but all basic stuff has been already put in place. Sure that there are few more pics of "Big Balrog With Gun". Seeing cards, it's not certain what will be final name for this mighty cyber beast, it looks like that one of possible names with which it could ends, could be simply BB with Gun.
Ubisoft is playing Hide & Seek of Might & Magic, during last two weeks, some of official pages disapperead, re-appeared, moved or end in error, to pop up again later. Official pages https://mmh7.ubi.com/en/blog been, has been not, get Cabir error and then returned today. Similarly http://might-and-magic.ubi.com/universe/en-gb/home/ was and is gone, seemingly forever. However the shop and forums remains untouched.
Whereas this is good, bad or meaning something we cannot judge. Although if you like conspirational teories it may be connected with question, which Kalah asked some time ago and posted in previous article. But rather they just move the content to different servers, used for games out of development cycle. Truth is bland usually.
And as a last get ready for Black Friday, which is the next one!
- by Kalah
Before the end of October, I dispatched two questions to several Ubisoft PR representatives, hoping for an official statement:
- Since the development of the latest game in the franchise (Heroes VII) has now stopped, we are wondering: are there any plans for continuing the franchise with other games?
- There are rumours going around but no official statement has been released yet: can you confirm or deny that Erwan le Breton's team has been disbanded?
Can you guess whether we got a clear message or an ambiguous reply? Well, after hearing back from them I sent a quick follow-up, but haven't heard anything more and I think three weeks is enough time to wait. Here is the official reply:
"After more than four years of collaboration on Might and Magic projects, Ubisoft's partnership with Limbic Entertainment has come to an end. As a result, no further updates are planned for these projects or the related websites. Ubisoft wants to thank both Limbic and the community for their support and dedication over the past four years."
As you can see, the answer says that nothing new is planned, but it doesn't specifically say that there will be nothing more of the M&M franchise - which is what I'd like to know. It just says that there are no plans (not that there never will be any) and that Limbic are no longer connected with it. I guess it doesn't sound good, but we can't say anything definitive.
In case you're wondering about the second question, I did get a reply from a different PR rep but I'm not sure she realized the irony: she said she was going to forward my questions to the Might & Magic team. If the team has been disbanded, I wonder who she thinks is checking the e-mails?
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- by Pol
New version of VCMI mod was released. They are coming closer and closer to "final release", now just a tiny step before, with version 0.99. See full annoucenment on vcmi.eu.
If you like HoMM3 you shouldn't miss an oportunity to try this out.
Humble Bundle is still running a bundle with remastered Grim Fandago & Day of the Tentacle. You may decide if you join 99807 people, who already have it.
Whereas Ubisoft is giving for free Beyond Good & Evil, in its 30yrs anniversary club.
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- by Kalah
In light of recent events here at Celestial Heavens, we would like to remind you all to change your passwords, both for this site and others you may frequent. I'm sure you're aware of the general advice when it comes to passwords: use many letters, numbers and special signs, making sure that the password is not easily guessed by people or bots. A good tip, in fact, is to have extremely difficult passwords, and different ones for every site you visit. To remember them, write them down in a small book or leaflet and put that on your shelf. The thing is, these days it is much more likely that your passwords will be stolen through digital means such as hacking; burglars are unlikely to rummage through your house looking for that little book with passwords. If they do break in, they're going for phones, tablets, jewelry and such things.
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- by Pol
If you are a long time fan of Heroes II. there's high chance that you already heard about it, if not check it now.
Project Ironfist adds new monsters, maps and spells to Heroes II. with help of scripting. Together with a new campaign(s). It all started by reverse-engineering the game in August 2010 by Darmani, who now asked me to help him to allure more people in his team. The mod is now in version 1.2.1 and you need windows version of the game to playing it.
Just before that I recommend you to see following videos, as it's said that one picture is for thousand words, so one video must be, ..even better. Below is link to campaign trailer "Last Stand" and modding tutorials: Introduction, Scripting, Adding New Creatures and Modding the Code.
Who is needed? Let's hear:
"We’re on the prowl for new programmers and web-designers, so if you are one or know anyone with the awesome skill to join our super ninja programming team – please send us a shout. :-)
We’re now looking for the following roles:
- Graphics Designer (both 2D and 3D) - if you can turn 4 colors into a lush forest - then you are the one we’re looking for - Join our elite team to be a crucial part of the development of this awesome adventure!
- Code Ninja - if you have the talent and speed to dive into a codebase and build new features, or even reverse-engineer old ones, come join our elite group of developers and help shape this awesome Cyborg campaign! Also, did I mention the technology that makes our modding possible is seriously impressive (developed by an MIT computer scientist).
- Sound Designer - if you are able to manipulate sounds so well that you’ll be able to re-make retro music in a cool new campaign bringing sci-fi and fantasy into a unique clash - come join us!!
- Concept Artist - if you a have a passion for both Sci-fi and Fantasy, and you think you can bring to life the awesome characters and environments we’ve created - come test your skills with us!!
Join us in this amazing campaign to breath life into this awesome sci-fi fantasy game!!!
The Project Ironfist topic in our forums is here, where you may follow its regular updates.
Did I mentioned cyborgs? No? Huge mistake, they are there too!
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