- by Corribus
Don't worry, this isn't some kind of dark prophecy, and it has nothing to do with this morning's news about a potential Ubisoft buyout. Instead, it is the new article by our columnist Corribus, who explains why Ubisoft decided to work on a first-person action game instead of a traditional role-playing game.
"The fact of the matter is that action games, and particularly, first-person shooters, are among the biggest-ticket items in the electronic games arena, and have been for years. That’s not to say that RPGs are not popular -- but popularity is harder to achieve for individual RPGs because they are consistently held to a higher standard of excellence than more action-oriented games."
According to you, is Ubisoft handling the Might and Magic license the right way? Will you be tempted to give an action game a try? As usual, post your comments at the bottom of the article. By the way, Corribus' previous series of articles, On the Ethical Question of Cloning, can be found here.
- by Ubisoft
The Dark Messiah of Might and Magic Fact Sheet has been expanded with some information about the multiplayer maps of the game, as well as some interesting figures. Also, we now have a separate page for all five multiplayer classes: Archer, Assassin, Knight/Warrior, Mage and Priestess/Healer. Each page includes a large rendered image, a general description and a list of the skills used by each class (they are the same for the Human and the Undead players).
In a few days, we hope to gather more information about the single-player skills and spells. Don't forget that the demo of the game comes out on Tuesday on FilePlanet.
- by Ghostwriter
With the Heroes V map editor out, it's a good time to quickly review together our map submission guidelines for Heroes IV and Heroes V:
- The map needs to be in English.
- The map needs to be playtested by at least one other person.
- The map needs to include a readme file with the tester's email address included.
If you can't find a tester, ask for some help in the forums or use our maptesting service. That requirement is meant to increase the odds of having an error-proof map upon publication, even if further updates are often necessary. We reserve the right to reject or remove from the database any incomplete or unplayable map, or any map that contains inappropriate content.
Several Winds of War maps are being tested, and a new map called Circle Sea should be posted during the week-end. If we can help you getting your map published, please let us know.
- by Celestial Heavens
Taro has made a new for H4 WoW/Equi which makes the immortality potions more expensive. Their cost will be 9900 gold, slightly reducing the player's chance to spam with them. One weakness of H4 was that these potions, in combinations with such skills as Grandmaster Combat with Magic Resistance, made you virtually impossible to kill.
Theree are two separate files for WoW and Equilibris and original files from the game (just in case). The mod was made for the US English version and it might not work with other languages.
Find the mod as a last link below.
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