- by Pol
Great News for Heroes IV!
This mod allows you to play Heroes of Might & Magic IV on 16:9, 16:10 screens. It is built on HoMM IV GL Wrapper, package is already included.. (If you wish to follow GL Wrappers, you can do that directly in Verokster's GIT)
Supported are: HoMM IV: v3.0, The Gathering Storm v3.0, Winds of War v3.0, Complete (GOG)
Equilibris is not and you will need to wait for EquilibrisHD 3.6, which is still in development by Max.
"Playing in windowed mode on current monitors! ;)"
BTW the GL Wrappers are worthy of check, they do support from H2 to H4. That's good to know, even if we have H3HD mod, which is superior
How to use:
Press F4 to get to windowed mode. In top menu pick up:
"Mod" -> "Resolution Mod" -> "Aspect Ratio"
Restart the game, go to settings menu and select your resolution.
Make a copy of your game folder outside of Program Files, extract the mod to the game root, launch the game.
Download, scroll to the end to get it.
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- by MadMax
In memory of Docent Picolan - A Hero of Might and Magic
Today, the Heroes of Might and Magic-community received tragic news.
Docent Picolan, leader of the well-known Heroes of Might and Magic III project "Horn of the Abyss" passed away on November 7th, 2020.
Docent Picolan - Image from Horn of the Abyss Facebook
These are the words of the Horn of the Abyss crew:
We have suffered a grievous loss. On November 7, 2020, the founder and leader of the Horn of the Abyss project, wonderful artist and composer known to the wide HoMM community as Docent Picolan, died tragically. It would be no exaggeration to call HotA his brainchild, as it was he who created most visual and fundamental concepts that laid the foundation of the project, and his unquenchable enthusiasm had been our driving force through all 13 years of development. Not only was Docent the project manager; he was also responsible for a huge amount of graphical assets. He also kept in touch with the community, wrote music, and simply led by example, helping everyone stay invested and interested in our work.
It will take some time before we come to terms with this loss and figure out how to continue our work without him. Nevertheless, HotA Crew promises that the development of the project will continue. The Factory which Docent had been devoting all his energy to for the last three years will be completed and released in loving memory of our friend and colleague.
We want to extend our deepest condolences to the HoTA-crew, Docent's friends and family. We also want to express our gratitude for the many creations of Docent Picolan. While he may no longer be amongst us, he will live on through his many works of creativity.
"May tender memories soften your grief"
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- by Pol
This time a lil belated, as it went lost in my mail. But very interesting cause of the first part of the Q&A from Tavern of Might and Magic and some other insights, as always. Please subcribe here, to show Greg your interest. ;)
Hope each of you is doing relatively well, and welcome to Fanstratics Newsletter #3 (November 2020).
A quick subscriber update...
Last Newsletter: ~1150.
This Newsletter: ~1950.
This month's Troop concept sketch is the Feral Vampire.
Moving forward, I’m splitting the Newsletter in two. Section 1 will dedicate 5 to 10 questions to Fanstratics news and general fan inquires. Section 2 will dedicate to 10 to 15 questions to written interviews I am in the process of doing, or have done, with different websites.
Some of these interviews are very long, and will transpire over a couple Newsletters. To start, I will begin posting questions from a very lengthy interview I did with Tavern of Might and Magic. Hopefully, you will find it interesting.
Until next time.
Fanstratics Game Director & Designer
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- by MadMax
So, time and date is set for our interview with LavaPotion and it will happen this Tuesday! This one will be very special as it will be the very first interview we do "eye-to-eye". I will be interviewing Carl Toftfelt who is the lead designer for the game Songs of Conquest.
We want your questions to be featured in this interview!
Simply write the question(s) as a comment on this article and I will do my best to get an answer for you.
Now, I also want to make a statement regarding the last interview I posted and the discussion about Horn of he Abyss' Factory Town.
I love Horn of the Abyss, really, I do. Their contribution not only to making sure the Heroes of Might and Magic III game as a whole stays alive. Also, for many years leading the way for the modding community in terms of quality work.
I have decided to delete the part of the interview where I discuss the Factory Faction with Michael Wolf. Why, you may ask? Well, I may have went a little to hard on it and it was a bit uncalled for.
I still have a lot of question-marks about the faction, but I am working on actually clearing those out and hopefully, the Horn of the Abyss team will be kind enough to do a interview about this topic as well.
I hope you can all forgive me for being a bit blunt and overly critic on the subject during the interview. Even if you don't forgive me, I still want to apologize.
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- by MadMax
Part 2 Michael Wolf (Level Designer) on Heroes of Might and Magic 3 The Forge, HoTA and more.
So, after staying up until 4 AM editing this video, it is finally ready for your viewing!
Since, like I mentioned, I stayed up until 4 AM editing, I'm sort of praying to Sandro there's no weird video glitches or editing mistakes in there. If there is, make sure you let me know!
What did you think of Part 2? Which part was your favorite?
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- by MadMax
Hey again everyone!
It's me HeroOfPunk... Oh wait, actually. PoL was nice enough to make my wish come true, I am officially MadMax instead of HeroOfPunk, a name that has been with me since I was 15 and had a 40 cm Mohawk.
Oh well, on with some more interesting news!
My math exam is finally over, which means I will now have time to finalize the edits of Part 2 of the interview with Michael Wolf, a legendary Heroes of Might and Magic 3 Level Designer!
ICYMI, here's the first part of the interview:
Part 2 is coming, THIS WEEK!
But wait, THERE'S MORE! I really do believe it is tolerated to use the good old Caps Lock in this case. Because, next up for a interview is LavaPotion, just in case you may have missed them, they are masterminds behind the Heroes of Might and Magic inspired game Songs of Conquest. You can check out their first reveal trailer in the video below!
So, that's all the good news, right? Well not really.
To end this all around positive article, I wanted to end with some of the stats that we have accumulated through our 3 interview videos released so far.
Subscribers: 96 (So close to 100!)
Most viewed video: Interview with Michael Wolf, 1145 views
Most commented video: Interview with Tim Lang on Aeolwyn's Legacy (Watch here!)
Likes in total on our videos: 162
Dislikes on our videos: ZERO, ZIP, NONE! That's pretty damn insane? (Please don't go disliking our videos to mess with our pride)
So, that only leaves one thing.
What questions do you want us to ask LavaPotion about Songs of Conquest? Most likely, this interview will be held eye to eye as the developers and I happen to orginiate from the very same little small swedish city.
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