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CREATURES STATISTICS CREATURES ARTWORK
HERO
SKILLS ABILITIES
TOWN BUILDINGS STRATEGY
Hero
Warlock
Attack
1
Defence
0
Spell Power
3
Knowledge
1
Unique Skill - Invocation

Basic Invocation

  • Partially negates magic protection and allows to deal 20% of normal spell damage to otherwise resistant creatures.

Advanced Invocation

  • Notably negates magic protection and allows to deal 40% of normal spell damage to otherwise resistant creatures.

Expert Invocation

  • Drastically negates magic protection and allows to deal 50% of normal spell damage to otherwise resistant creatures.

Ultimate Invocation

  • Effectively negates magic protection and allows to deal 75% of normal spell damage to otherwise resistant creatures.
Unique Abilities

Dark Ritual

  • Special adventure ability. Hero spends entire day to perform the ritual and regain full mana. Can only be used at the beginning of the day.

Elemental Vision

  • Allows Warlock to see elements associated with each creature to wilfully plan on building and blowing up elemental chains.

Empowered spells

  • All damaging spells cast by hero deal 50% more damage, but the mana cost is doubled.

Absolute Chains

  • Elemental chain effects inflict double damage.
Requirements: : Last Aid, Grail Vision, Academy Award
Specializations

Dark Acolyte

  • Dark Ritual ability is more powerful, enabling the hero to regenerate mana even beyond the normal max mana cap. Amount regenerated over the cap depends on hero level

Evasive

  • Less damage is suffered from distant attacs, reduction depends on hero level

Lizard Breeder

  • Specializes in Raiders. Raiders’s special attack Lizard Bite deals more damage, depending on hero level

Witch Salvo

  • Shadow Witches and Matrons has a chance for free shot at the target of hero’s current damaging spell. Chance increases depending on hero level.

Poisoner

  • Enemy units may enter the combat already poisoned, chances depend on hero level

Power Bargain

  • Empowered Spells mana cost is reduced according to hero level. Empowered Spells is a warlock’s special class ability

Prudent

  • Enemy units has penalty to initiative, depending on hero level

Savage

  • Specializes in Scouts. Scouts and Assasins are more effective depending on hero level

Seducer

  • Specializes in Witches. Witches and Blood Witches are more effective depending on hero level

Slaveholder

  • Specializes in Minotaurs. Minotaurs and Minotaur Kings are more effective depending on hero level