Untitled Document
CREATURES STATISTICS CREATURES ARTWORK
HERO
SKILLS ABILITIES
TOWN BUILDINGS STRATEGY
Hero
Ranger
Attack
0
Defence
2
Spell Power
1
Knowledge
2
Unique Skill -Avenger

Basic Avenger

  • Unique Ranger's skill. Allows Ranger to choose 1 favored enemy from the Avenger's Guild in any Rampart town. All Ranger's troops will receive a 40% chance to inflict a critical hit upon that creature, making double damage to it. Before choosing a creature as a favored enemy, the Ranger must kill two whole populations of those creatures.

Advanced Avenger

  • Unique Ranger's skill. Allows Ranger to choose 2 favored enemy from the Avenger's Guild in any Rampart town. All Ranger's troops will receive a 40% chance to inflict a critical hit upon that creature, making double damage to it. Before choosing a creature as a favored enemy, the Ranger must kill two whole populations of those creatures.

Expert Avenger

  • Unique Ranger's skill. Allows Ranger to choose 3 favored enemy from the Avenger's Guild in any Rampart town. All Ranger's troops will receive a 40% chance to inflict a critical hit upon that creature, making double damage to it. Before choosing a creature as a favored enemy, the Ranger must kill two whole populations of those creatures.

Ultimate Avenger

  • Unique Ranger's skill. Allows Ranger to choose 4 favored enemy from the Avenger's Guild in any Rampart town. All Ranger's troops will receive a 40% chance to inflict a critical hit upon that creature, making double damage to it. Before choosing a creature as a favored enemy, the Ranger must kill two whole populations of those creatures.
Unique Abilities

Imbue Arrow

  • Allows Ranger to enhance his or her arrows with attacking or cursing spells. All Ranger's attacks (Multishot or Snipe Dead) will now not only inflict damage upon enemy creatures but also will immediately cast an imbued spell, draining Ranger's spell points.

Multishot

  • Grants Ranger an ability to attack all enemy creatures which are present in his favored enemy list. The Ranger deals 3 times his or her level damage.

Snipe Dead

  • Grants Ranger an ability to attack any enemy creatures on battlefield. The inflicted damage is 3 times his or her level. If that creature is present in Ranger's favored enemy list then the critical strike is fulfilled, the damage is doubled and it always kills at least one creature.

Absolute Luck

  • Units in hero army always have luck rolled on attacks.
Requirements: : Dead Luck, Hold Ground, Wildfire
Specializations

Blade Master

  • All Blade Jugglers and War Dancers in hero's army gain +1 to their offence and defense for every three levels of the hero, starting on first level.

Call of the Wasp

  • The effect of Haste spell is increased by 2% for every hero level.

Elven Fury

  • Whenever any friendly creatures fall in battle, the initiative of all other creatures increases by 2% per hero level.

Elven Volley

  • Arrow barrage of the enemy ranks at the start of every battle, total damage depends on hero level.

Forest Guardian

  • All Rampart creatures under hero's command inflict more damage upon Ranger's favored enemy. The damage is increased by 2% per hero level.

Hunter

  • All Wood Elves and Grand Elves in hero's army gain +1 to their offence and defense for every three levels of the hero, starting on first level.

Talented Warrior

  • All experience that hero gains after battles is increased by 2% per hero level.

Unicorn Trainer

  • All Unicorns and War Unicorns in hero's army gain +1 to their offence and defense for every three levels of the hero, starting on first level.

Waylayer

  • At the beginning of combat the ATB-bar of all hero's troops has an increased value of 2% per hero level.