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Common Buildings |
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Town |
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Village Hall
- The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day.
Cost: 0 |
Requirements: |
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Town Hall
- The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day.
Cost: 2000g |
Requirements: Town Level 3, Village Hall |
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City Hall
- The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day.
Cost: 5000g |
Requirements: Town Level 9, Town Hall |
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Capitol
- The Capitol earns your kingdom 4000 gold per day.
Cost: 10000g |
Requirements: Town Level 15, City Hall |
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Fort |
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Fort
- The Fort provides your town with defensive walls.
Cost: 5000g 10w |
Requirements: Town Level 6 |
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Citadel
- The Citadel increases base creature growth by 50%, adds a keep and moat-like terrain obstacles to a town's defenses.
Cost: 5000g 10o |
Requirements: Town Level 9, Fort |
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Castle
- The Castle adds two arrow towers, fortifies your town's defenses, and doubles base creature growth.
Cost: 5000g 10w 10o |
Requirements: Town Level 12, Citadel |
Magic Guild |
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Magic Guild 1
- Allows a visiting hero to learn the spells kept within. Keeps 3 spells of the first circle.
Cost: 2000g 5w 5o |
Requirements: |
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Magic Guild 2
- Allows a visiting hero to learn the spells kept within. Adds 3 spells of the second circle.
Cost: 1000g 5w 5o 1g 1s 1m 1c |
Requirements: Magic Guild 1 |
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Magic Guild 3
- Allows a visiting hero to learn the spells kept within. Adds 3 spells of the third circle.
Cost: 1000g 5w 5o 2g 2s 2m 2c |
Requirements: Magic Guild 2 |
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Magic Guild 4
- Allows a visiting hero to learn the spells kept within. Adds 2 spells of the fourth circle.
Cost: 1000g 5w 5o 3g 3s 3m 3c |
Requirements: Magic Guild 3 |
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Magic Guild 5
- Allows a visiting hero to learn the spells kept within. Adds 2 spell of the fifth circle.
Cost: 1000g 5w 5o 5g 5s 5m 5c |
Requirements: Magic Guild 4 |
Other |
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Tavern
- The Tavern allows to recruit heroes. Increases morale of troops defending the city by +1.
Cost: 500g 5w |
Requirements: |
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Shipyard
- The Shipyard allows you to purchase ships.
Cost: 2000g |
Requirements: Town Level 12 |
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Marketplace
- With the Marketplace you can buy and sell resources (exchange rates increase with each Marketplace you own).
Cost: 500g 5w |
Requirements: |
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Resource Silo
- The Resource Silo provides you with an additional +1 sulfur each day.
Cost: 5000g 5o |
Requirements: Marketplace |
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Blacksmith
- The Blacksmith provides your armies with warmachines.
Cost: 1000g 5w |
Requirements: Town Level 3 |