Asylum
Creatures | Structures

The home of Chaos-aligned troops and magic guilds devoted to Chaos Magic, containing spells that focus on fire, melee combat and direct damage. These chaotic creatures, better known as the skum of the earth, are native to the swamp terrain they have taken as their hideout.

creatures of the Asylum army are native to swamp terrain

Click an image for an artwork view

Orc
(level 1 shooter)

12 HP
11 Attack
9 Defense
1-3 Dam.
4 Haste
19/6 Mov.
6 Shots
Short Range, Normal Melee
Bandit
(level 1 walker)

10 HP
9 Attack
9 Defense
1-3 Dam.
7 Haste
23/9 Mov.
Stealth

Medusa
(level 2 shooter)

24 HP
19 Attack
17 Defense
3-6 Dam.
5 Haste
19/6 Mov.
Unlimited Shots
Stone
Gaze, Normal Melee

Minotaur
(level 2 walker)

38 HP
16 Attack
15 Defense
5-10 Dam.
6 Haste
19/6 Mov.
30% Block
Efreet
(level 3 flyer)

80 HP
25 Attack
23 Defense
10-20 Dam.
6 Haste
29/13 Mov.
Fire Shield, Fire Resistance, Fire Attack
Nightmare
(level 3 walker)

110 HP
23 Attack
20 Defense
12-26 Dam.
6 Haste
23/9 Mov.
6 SP
Terror
Hydra
(level 4 walker)

250 HP
30 Attack
26 Defense
28-60 Dam.
6 Haste
21/7 Mov.
Multiple
Attack, No Retaliation
Black Dragon
(level 4 flyer)

400 HP
40 Attack
40 Defense
55-110 Dam.
7 Haste
30/15 Mov.
Magic Immunity, Breath Attack

Neutral Chaos Creatures

Pirate
(level 1 walker)

10 HP
11 Attack
9 Defense
1-2 Dam.
5 Haste
19/6 Mov.
Sea Bonus
Troglodyte
(level 1 walker)

14 HP
11 Attack
9 Defense
2-3 Dam.
5 Haste
19/6 Mov.
Visual Immunity
Evil Eye
(level 2 shooter)

26 HP
16 Attack
15 Defense
3-7 Dam.
6 Haste
19/6 Mov.
15 Shots
Flying, Random Spells: Curse, Disrupting Ray, Slow, Sorrow, Weakness, Magic Leech, Misfortune
Troll
(level 2 walker)

45 HP
16 Attack
15 Defense
6-12 Dam.
3 Haste
18/4 Mov.
Regeneration
Goblin Knight
from The Gathering Strom
(level 3 walker)

120 HP
20 Attack
26 Defense
16-30 Dam.
7 Haste
36 Mov.
50% Magic Resistance, Stone Skin, Negate First Strike

Creature art reprinted from Absolute Games