MM7 skill emphasis... Yesterday, 12:09 by Tomsod (8 replies) in Might and Magic Four Paladins can raise their perception to 10 each to combine to 40. Other option is to edit max perception...
MM7Rev4mod A Radical... Yesterday, 09:49 by DaveHer (1 reply) in Might and Magic Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in...
Might and Magic 6,... 23.04, 17:47 by cthscr (8301 replies) in Might and Magic bump
RemoveSkillValueLimits has an issue with an offhand Dagger - it will be allowed at 64 Normal.
Quickest...
Patch for Heroes IV? 23.04, 08:11 by Pol (6 replies) in Heroes I-IV You can try latest version of Equilibris or get to the hold of Heroes IV GL Wrapper, read it all till...
Might & Magic 6... 22.04, 15:52 by TheAnyKeyA (194 replies) in Might and Magic Thank you for your quick aid. The aforementioned problems seem to be completely solved. Now I find some...
H4 Object Package 22.04, 10:00 by sellultimately (14 replies) in Articles Senatorial, I've just checked the tabs Modded and Hidden in both my Equi editor and my standard WoW...
While the first review of Heroes of Might and Magic V belongs to a Swedish printed publication (according to some fans), the first online review can be found on Hooked Gamers. It reads a lot like the previews that were posted on the Net on a weekly basis earlier this year. Six towns with seven creatures, we've heard that before. The author points out that the game feels a little sluggish, but goes on to praise the artificial intelligence: "Decisions made by the AI are often exactly the same decisions I would have made myself and the AI carefully weighs its targets, what spells it should use and how to approach the battle." He admits that his first impressions were not that positive, but after a while Heroes V kicked Oblivion off his playlist, which is quite an achivement by itself. The game got an 8 out of 10. Read the whole article here.
Re: Heroes Music Once per time there's a new one. Like this some days ago ;)
HoMM IV: Hope
Which every player of H4 must have got under skin.
https://www.youtube.com/watch?v=Ay6il97Wn34
Re: Heroes of Might... Interesting news. If his offer of 700ETH is still valid, the current exchange rate would make the Heroes of Might & Magic III ORIGINAL MASTER RECORDINGS...
Re: Mininews Two weeks into Early Access: Development update and a few tips!
https://store.steampowered.com/news/app/867210/view/3299462255005122527
There are links...
MM7 skill emphasis... Yesterday, 12:09 by Tomsod (8 replies) in Might and Magic Four Paladins can raise their perception to 10 each to combine to 40. Other option is to edit max perception...
MM7Rev4mod A Radical... Yesterday, 09:49 by DaveHer (1 reply) in Might and Magic Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in...
Might and Magic 6,... 23.04, 17:47 by cthscr (8301 replies) in Might and Magic bump
RemoveSkillValueLimits has an issue with an offhand Dagger - it will be allowed at 64 Normal.
Quickest...
Patch for Heroes IV? 23.04, 08:11 by Pol (6 replies) in Heroes I-IV You can try latest version of Equilibris or get to the hold of Heroes IV GL Wrapper, read it all till...
Might & Magic 6... 22.04, 15:52 by TheAnyKeyA (194 replies) in Might and Magic Thank you for your quick aid. The aforementioned problems seem to be completely solved. Now I find some...
H4 Object Package 22.04, 10:00 by sellultimately (14 replies) in Articles Senatorial, I've just checked the tabs Modded and Hidden in both my Equi editor and my standard WoW...