Blue Byte have announced The Champion of Ashan, a tournament for Heroes Online, the prizes of which include a Playstation 4, big Amazon gift certificates and enough moolah to keep the party going for weeks:
"The Champion of Ashan Tournament is a PvP based tournament in which everyone can participate. The preliminaries will be fought in each environment individually at which end the top 10 of the main league from each server are nominated for the finals.
During the preliminaries you have to fight ranked PvP duels to earn the necessary points to get to the main league and to the top of the main league. But that’s not all, you can also sign up for a wildcard lottery from which, randomly, 2 additional players will be nominated for the finals."
The full article with information about the competition and the prizes can be found here.
Sign up for Heroes Online today and get to work on the tournament!
Ubisoft have announced a contest where you can win tickets to a fan day along with "a great selection of various gaming magazines and websites from different countries to present the game progress and unveil some new exciting information" on Friday, March 13th near Paris (France).
How to participate: Basically, you have to participate in the comments section on the official blog site and prove that you're a big Heroes fan. As they say - "share in the comments section why you think you are the hardest Heroes fan, share pictures, videos or anything that could support this statement! Originality will be rewarded and even if you are not selected in the end, your contribution will be rewarded through this website. ".
Deadline: Feb. 25th 00:00 CET.
Of course, this is a total rip-off of our owncontest held back in December and one we held back in 2011, but as it goes through the official site there will probably be more participants, meaning a smaller chance to win, meaning that the CH contests are the best.
Might & Magic Heroes VII introduce exploration and battles, and this second system is presented on a new bill on Dev Blog.
On twelve points, the entire system is explained, even implicit aspects.
Of course, lots of them are inspired from past opus, but Dev team has tried to integrate older systems and improve them for the next game.
This article is about what changes, novelties and also current balancing tasks on Heroes VII's battle system. You'll find out the recipe is not really changed but we're trying to make battles more interesting and varied.
For many of you, some of those elements can appear to be â€śimplicitâ€ť but this website is a place for all kind of Heroes :)
Now it's the time to discover some interesting things about Falcon Duchy's secrets. A new tale is available and reveal lots of features about the Ten Years War and the destiny of Ivan.
With those details, announced by Spy Master, we will see the deadliest years of the war, with an empire entirely submerged by battles.
Looking for guidance, Ivan decided to visit the abbey of Skarena, one of the Empire's oldest temples of Elrath. Two figures were waiting for him inside. One was an Elf druid, who introduced himself as Tieru. The other was the Angel Murazel, and she was offering to reveal the truth about Sandalphon's death.
Two days later, a new bill was published on Heroes VII dev blog, and developers have presented Academy's Might Heroes.
Those Might Heroes will be divided into 3 classes:
- Blademage, real warriors of the Academy.
- Alchemist, focus only on prime and Water magic.
- Sheriff, law officers of the faction.
Players' reactions are quite numerous, and some didn't understand the choice of having created Sheriff... Maybe developers will give more information about this lineup when the will present Magic Heroes...
As Heroes III: HD was launched, Ubisoft also released an interview with David Mullich, director of HoMM III back in the days of NWC. Now teaching game production at the Los Angeles Film School, you can still follow him on his blog.
I half expected the thing to appear on the official blog, but since it hasn't I'll direct you to the fan sites instead. Here's the whole interview on Acidcave.
PC Gamer reviewed the recently released HD edition of Heroes of Might and Magic III. They say the gameplay still shines after all these years:
"HOMM III remains an excellent game. Even with just the base, you get seven campaigns, 50 skirmish maps and a map-editor, and it’s only really the availability of the original that gets in the way. It’s a game best defined not by its strategy as such but in the satisfaction of each individual act; the turn-based equivalent of looting monsters in something like Diablo, with just about every move adding a little something to your stockpile of gold or gems or units, and building up towns and armies turn by turn, squad by squad, to be able to go from fearing a few wolves hanging around town to being an unstoppable deathball rolling over the whole map"
On the other hand, they cannot recommend the purchase of the HD remake:
"It’s hard to recommend anyone buy it. The redrawn graphics are okay, if nothing particularly special, but there’s a problem. The original version of HOMMIII is already available on GOG.COM, and fans have long since modded it to run at modern desktop resolutions. You don’t get the new sprites that way, but this is a turn-based 2D game from 1999. Updated or not, it was never going to out-shine the prettiness of successors like Age of Wonders III. Put against the original game, the difference isn’t even particularly noticeable."
H7's Dev Blog announce new screeenshots for player which cannot wait no longer for more information.
Fans can discover 2 screenshots for the adventure map, new environments and some combat map.
So, as me, have you fond some nice information about the game in those screenshots?
Let's start this week (& month) with some new screenshots of Might & Magic Heroes VII!
It's been a while since the last batch of screenshots but we hope this will permit you to bear the wait until faction's videos!
Please keep in mind that those screenshots are work in progress and won't reflect final quality/ambiance of the game.
Today saw the release of the remake of the most celebrated game in the franchise, Heroes of Might and Magic III, on Steam. The wait is over, you can now buy the polished version and see it for yourself, whether it is worth the hype or not. Later, you can play it on tablets too, which is nice.
Finally some news; an interesting Q&A. By "interesting" we mean that it contains new information or at least confirmation on certain bits of information the Community at large have been asking for, rather than things that are either old news or obvious. Here we go, then:
Flexible adventure map dwellings.
Buildings can be destroyed, but not without consequences.
Terrain influences movement.
You can dig for treasure.
"Fast combat" is available.
All the typical game modes we're used to are in - possibly more.
Achievements and artefact sets are in.
There are neutrals. Sea elves and griffins are disclosed, more probably to follow.
At last Ubi's Master Cabir succeeded and after lot of hard effort created Acadamy section. There you can see short units description, Kaspar's commentary and pre-planned abilities. That all for likely final Cabir - Gargoyle - Golem - Djinn - Rakshasa - Apprentice - Arcane Eagle & Colossus line. Don't forget everything is in beta stage and nothing is final. Numbers are still a mystery.
Concept of Heroes VI. Necropolis is touting a grand return. Everything is perfect here, we heard from Ubi, and the faction style suits new game. With Bone Dragon as top tier unit, Ebony Spider in the middle and apocalyptical Grim Reaper as second top tier unit. Necro line seems to be: Skeleton/Skeleton Hoplite - Ghost/Banshee - Ebon Spider/Death Spider - Lamasu/Plague Lamasu - Lich/Arch Lich - Vampire/Vampire Knights - Bone Dragon/Spectral Dragon - Grim Rider/Grim Reaper. No abilities are known, expect innovations, they were announced. Hear that traditional H3 Necromancy skill should be back on track. Our favourite SveltanaAnastasya could perhaps shed more true light there, in the future campaign. But for now my bets stay with Kaspar.
2015 is the year of the 20th birthday of Heroes' serie. Because of the launch of Heroes VII this year, developers will communicate about the entire serie and show us some old background and secrets of the game.
On Might & Magic Heroes VII Dev blog, you can discover two new design which represent some maps of all Heroes' serie.
A post on the official blog tells us more about the "Magic Guilds" (sic.) and for older players, the info should be quite familiar. As in previous instalments of the series, you will be able to build it into (4) levels, each level teaching you more spells:
"Each level of the magic guild grants four spells, plus another per level if an Arcane Library has been built. Which means a total of 16 spells for a fully upgraded magic guild in any town, and 20 for an Academy town."
Simply visiting a town will automatically teach the hero more spells. Logically, you cannot get all types of magic from any given town; some towns are incompatible with certain magic and refuses to teach them.
Do you like Heroes II? Would you like to play in an offline tournament? HandBookHMM.ru are arranging one, with a New Year Mod set up:
"In order to refresh the homm2 gaming experience and deatomize the community of Heroes 2 players, a team of enthusiasts created this New Year mod! This development allows to change the game atmosphere towards the New Year theme, i.e. modifies several creatures (Goblin, Orc, Sprite, both Dwarves, Halfling, Boar, Mage, Ghost) featured in the tournament and transforms the Tree of Knowledge to a beautiful Christmas Tree!"
Go here to find detailed instructions about the contest!
We are launching our second Christmas contest! As I said before, the prize for the winner of each contest can be seen to the right; a copy of The "Heroes of Might and Magic" compendium - a "lavishly illustrated, hardback guide to the world of Ashan". Nice book, eh?
The second contest is:
"Send in a picture of yourself in an M&M related setting".
Send your answers to this e-mail address:
Keep sending in those answers! You have until the end of December to participate in both contests, we will judge them and send our the prezzies.
It seems that Dev Team really wants to complete the final version of the collector's edition of Heroes VII, and players have now the opportunity to vote for two different goodies: Soundtrack or a Lithographic print.
So we can conclude that there will be at least 3 goodies on Heroes VII collector's edition, and the choice is yours concerning those goodies.
You have ONE day to vote and try ton influence the final result.
Last week you voted for the second part of the collector's edition content and it seems that you decided to add a Heroes VII Tarot Card Game that accompany the Ivan The Strategist's figurine. Thank you all for your participation.
Today we have more to share with you concerning this collector with a third and final vote!
Ubisoft have just announced what many fans have been hoping for - an HD version of one of the most celebrated games in the series, Heroes III, is due to be released January 29th 2015.
To celebrate the 15th anniversary of this masterpiece, we are thrilled to announce you the grand return of the epic tale of Queen Catherine Ironfist!
On January 29th, 2015, discover a new way to experience the best Heroes title ever with Heroes 3 HD! In addition to refined graphics and resolution, you will be able to play online with full Steamworks support (including online lobby) and on the GO thanks to iOS and Android tablets versions!
We have decided to launch two contests this Christmas. The prize for the winner of each contest can be seen to the right; a copy of The "Heroes of Might and Magic" compendium -a "lavishly illustrated, hardback guide to the world of Ashan".
The first contest is:
"Tell us in 200 words or less how much the M&M series means to you".
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Wanna do us a favour? Disable Adblock for celestialheavens.com!