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infael
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screenshots

Unread postby infael » 06 Feb 2006, 15:25

I like all 4. It's always good to have visual changes in the game. Brings back the new feeling.

I would like to know more about the sea monster dwelling tho. How much to recruit sea monsters?

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Crusard
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Unread postby Crusard » 06 Feb 2006, 15:28

Actually, I've no idea.

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Robenhagen
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Unread postby Robenhagen » 06 Feb 2006, 17:27

I think all four look awesome - as a mapmaker I always welcome new and varied structures.

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Black Ghost
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Unread postby Black Ghost » 06 Feb 2006, 18:39

I suppose that there's also mermaid dwelling, or eq-team is working on it. B-)
As I said before, great objects. :D The question is only how much does the sea monster cost? (especially which one of resources)

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HodgePodge
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Unread postby HodgePodge » 06 Feb 2006, 19:27

I love them all … Image … especially the Sea Monster dewlling & the Gargantuan Bank
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Crusard
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Unread postby Crusard » 06 Feb 2006, 20:59

Uh, gargantuan bank????
Anyway, right now there's nothing for the mermaid dwelling. We couldn't come up with any plausible ideas yet. Let's hear suggestions!

ps: As always, if you have ideas for new buildings/dwellings/banks just let me know and we'll implement it if it's good enough :)

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DaemianLucifer
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Unread postby DaemianLucifer » 06 Feb 2006, 22:36

A clam-castle,with sea-weed everywhere :D

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Unread postby ThunderTitan » 07 Feb 2006, 00:16

The buildings look good but compared to the normal ones there kinda big.

Compare to the Treetop Lodge:
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Crusard
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Unread postby Crusard » 07 Feb 2006, 04:26

Well, Heroes isn't famous for it's scaling. Just remember you can actually fit three Squire's guild into that goblin forge...
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Unread postby ThunderTitan » 07 Feb 2006, 13:08

And that's one of the reasons I never really liked Heroes expansions, including H3 ones.
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DaemianLucifer
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Unread postby DaemianLucifer » 07 Feb 2006, 13:15

Well HIII expansions brought something really good:Artifact sets.(And the conflux town.I really like playing that one :devil: But most people dont,so I cant say that it was something good in general)And awesome campaigns,of course.

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Unread postby ThunderTitan » 07 Feb 2006, 13:19

Yeah, but did you see the Halfling? It looked awful and completly out of place. As did the Nomad and Rogue!
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Unread postby HodgePodge » 07 Feb 2006, 17:32

Crusard wrote:Uh, gargantuan bank????
Anyway, right now there's nothing for the mermaid dwelling. We couldn't come up with any plausible ideas yet. Let's hear suggestions!

ps: As always, if you have ideas for new buildings/dwellings/banks just let me know and we'll implement it if it's good enough :)
Not a Gargantuan Bank? :( then what? a Gargoyle Bank? ;|
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Unread postby dcp23 » 07 Feb 2006, 17:35

Sea Monster dwelling is almost perfect. Gargoyle bank is very nice too. Elven bank is OK, except like was said for the scale. The Magi bank IMO needs some refinement, it's too coarse.

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Crusard
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Unread postby Crusard » 07 Feb 2006, 18:13

Bingo, it's a gargoyle bank (well, maybe there's something else too, who knows :D).
And about the Magic thing bank, do you have any especific critics?

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Unread postby Vlaad II » 07 Feb 2006, 21:31

Crusard wrote:Anyway, right now there's nothing for the mermaid dwelling. We couldn't come up with any plausible ideas yet. Let's hear suggestions!
What about that old screenshot featuring an island and a ship...?

Was it just another quest hut idea?

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Black Ghost
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Unread postby Black Ghost » 08 Feb 2006, 17:02

If you mean this:
http://equilibris.celestialheavens.com/ ... r_bank.jpg

It is new sea creature bank. Probably mono-mermaid or both s.monster & mermaid...

Just curious which treasuer will it contain :D

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Vlaad II
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Unread postby Vlaad II » 08 Feb 2006, 20:58

Right... thanks. Never checked the url or read carefully, I guess.

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Grythandril
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dweling styles

Unread postby Grythandril » 11 Feb 2006, 20:05

The first picture I assume is a gargoyle structure which I really like as it is much better than the original structure.

the second picture of the elf dwelling is very nice indeed however it might be at odd with the dwelling which resides in the nature castle.

the third picture is nice but I prefer the original structure and again if implemented might be at odd with the order structure.

the final dwelling for the sea monster is very impressive and my favourite out of the four.

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Crusard
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Unread postby Crusard » 13 Feb 2006, 01:32

They aren't meant to replace the old structures, they are not creature dwellings :D


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