MM7Rev4modR1 a mod for might and magic 7 has been released!

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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solitaire345
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Unread postby solitaire345 » 17 Jul 2012, 16:43

What about save editor? mm7che.exe

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Salamandre
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Unread postby Salamandre » 17 Jul 2012, 17:05

With all respect due to work, must however say that the test of friendship is weird quest. This stupid mechanics do not allow me to shot what I tell to and I always end by hitting one of companions even if cross says "dragon". Winning at it is pure luck, requires endless reloads and it is a very bad point for such good mod...until there. Got it after 10 loads, probably it is my lucky day. Had to look constantly for green points which were getting closer and move away if any.

Another weird thing: the invisible gear. I was so happy to get this armor suit and sold what I had before, just to find out that you can't see when they are damaged, other than switching with regular gear. Useless.

Narsil
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Unread postby Narsil » 31 Jul 2012, 10:30

Hey!

I've got a problem. Maximus wants me to get blessings from all gramdmaster of elemental magic. I suppose that it's connected with quest from these grandmasters (Blayze, Avalanche, Gayle, Torrent, right?), but I don't know where I can get quest connected with Air magic! Neither Gayle nor Greenstorm (master of Air Magic) doesn't want to give me one.

As usual, sorry for my bad English.

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Mn
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Unread postby Mn » 31 Jul 2012, 10:46

Narsil wrote:Hey!

I've got a problem. Maximus wants me to get blessings from all gramdmaster of elemental magic. I suppose that it's connected with quest from these grandmasters (Blayze, Avalanche, Gayle, Torrent, right?), but I don't know where I can get quest connected with Air magic! Neither Gayle nor Greenstorm (master of Air Magic) doesn't want to give me one.

As usual, sorry for my bad English.
I think You must train to Grand Level in Air and Earth(?) to get their blessings

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Unread postby Narsil » 31 Jul 2012, 11:02

It helped! Thank you!

I have another problem - I cannot Townportal myself to Steadwick, Pierpoint and Harmondale. Just Pit, Celeste and Nighon. Bug or feature?

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Salamandre
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Unread postby Salamandre » 31 Jul 2012, 11:52

You must go to Bracada-school of sorcery, get the unmaking book quest from the mage boss there, then do this quest without leaving bracada, either is lost. Then town portal will work.

The quest is buggy, as angels will block the stairs, so use well jump spell, it may require tens of tries to get past them, annoying but doable. Did not try to kill them though.

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Unread postby Narsil » 31 Jul 2012, 14:07

Salamandre wrote:You must go to Bracada-school of sorcery, get the unmaking book quest from the mage boss there, then do this quest without leaving bracada, either is lost. Then town portal will work.
I've already done this quest. Town Portal stopped working again for some reason... at least partially. As I said, I can teleport to Celeste, Pit and Nighon, but not to Steadwick, Pierpoint or Harmondale.

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Salamandre
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Unread postby Salamandre » 31 Jul 2012, 16:53

I had same issue, could teleport to only those 3, did the unmaking quest and all destinations were available after. I dunno why not working for you then.

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Unread postby Narsil » 31 Jul 2012, 22:39

Now it's working... strange.

Another question: I've cleard the Treasury, entered Vault, met some dragon called "Jester's Spawn" and well... he's immortal. I cannot even hit him! What should I do?

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Salamandre
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Unread postby Salamandre » 31 Jul 2012, 23:59

Light bolt (5 mana). Take a few mana potions, with two light gran masters it should die in about 20 minutes. Paralyze also works on him but eats much mana, so up to you.

Boring but the only way.

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Arret
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Unread postby Arret » 01 Aug 2012, 01:00

I don't remember this one, but I never ran into anything close to immortal in the game, even the 5k hp dragon was simple once you cleared his guards.

Is that the invisible one? I remember there was one of those, and the answer is:

a) find where the attacks are coming from
b) approach that spot
c) spam Shrapmetal until it dies

Narsil
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Unread postby Narsil » 01 Aug 2012, 09:39

Salamandre wrote: Paralyze also works on him but eats much mana, so up to you.
Nope, it doesn't. ( or isn't? whatever) I mean, I can paralyze Jester's spawn, but still I cannot harm it. However, Toxic Cloud and Light Bolt works.
Is that the invisible one?
Naaah, it's fully visible and looks like green dragon. There are ~3 jester spawns in Vault, a fuckload of hydras and nothing more.

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Salamandre
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Unread postby Salamandre » 01 Aug 2012, 12:20

You have to boost your identify monster skill. Right click on creature to get list of immunities and resistances. Very useful when you see something can't be harmed. This mod boosted all resistances so offensive magic sucks and such creatures are long and repetitive to defeat.

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Arret
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Unread postby Arret » 02 Aug 2012, 01:34

Narsil wrote:
Salamandre wrote: Paralyze also works on him but eats much mana, so up to you.
Nope, it doesn't. ( or isn't? whatever) I mean, I can paralyze Jester's spawn, but still I cannot harm it. However, Toxic Cloud and Light Bolt works.
If toxic cloud works, Shrapmetal should work as they both deal dark type damage. Dragon breath should also work. So long as you have a decent amount of mana walk up and blow them up. It may just be immune to physical, as mentioned get ID monster up to make sure if you want.
Is that the invisible one?
Naaah, it's fully visible and looks like green dragon. There are ~3 jester spawns in Vault, a **** of hydras and nothing more.
Ah, yeah those, they are annoying. If I remember right the main annoyance is they are immune to blasters (blasters destroy everything else easily). Dump a ton of magic damage (fast with dark or a lot of slower with sparks damage) and they die.

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Unread postby Narsil » 02 Aug 2012, 13:49

Next question: where is dragon queen from Maestro quest? I've found and killed dragon king, but I cannot find queen.

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Salamandre
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Unread postby Salamandre » 02 Aug 2012, 20:16

Arret, I found shrapmetal to be less effective with that dragon. With all resistances up, it makes barely more damage than light bolt but eats x6 more mana. And if we use town portal the dragon gets all health back.

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Echo
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Unread postby Echo » 08 Aug 2012, 11:42

Is it right that I could only choose 1 character class for my characters? As in Archer or nothing? Only my priest got Druid but also the only option for her. The rest (Knight, Rogue, Mage) all could only become archers.

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Salamandre
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Unread postby Salamandre » 08 Aug 2012, 14:58

big Daddy explained how it works. When one specialty is offered, press escape and open dialog again, you will get three choices.

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Echo
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Unread postby Echo » 08 Aug 2012, 18:04

My bad, misunderstood. Either way, had to reverse the changes anyway, couldn't have my knight drop to 1/2 of her HP or mage lose her mana :P Shame there was no way to keep the HP/MP and change the class. But the priest works very well as a druid :)

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Echo
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Unread postby Echo » 11 Aug 2012, 10:17

And now I'm stuck xD I've cleared the Vault and the Treasury and there's no cube or Jester in sight. There was a spawn of Jester that I got down but that was it. Am I missing something like the torch in Harmondale or something?


EDIT: nevermind. I went there on invisibility and did the location from behind to check sup because I had 2 bodies stuck in the wall and a suspicion one of them had something in. Needless to say, I did discover there was a key involved and yes, out of all the monsters in the Vault the one who got stuck in the wall, alongside some unfortunate hydra, was surely the dragon with key. Eh, Murphy...


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