MMX Bugs
Coldy before you venture further try to update DirectX.
As non-owner I cannot confirm which version is used but in case of DirectX 9.0c, you will find them here. And for sure on the game DVD.
As non-owner I cannot confirm which version is used but in case of DirectX 9.0c, you will find them here. And for sure on the game DVD.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
When you buy extra potions, the potion count on your character ability toolbar does not change. This happens even if you only have 1 type of potion.
Start with 7, buy 30, toolbar still says 7 instead of saying 37. It is fixed if you re-drag the potions to the toolbar, but gets annoying if you have to do it for all characters.
Start with 7, buy 30, toolbar still says 7 instead of saying 37. It is fixed if you re-drag the potions to the toolbar, but gets annoying if you have to do it for all characters.
It's similar in the inventory. If you're hovered over a weapon for example and use your keyboard to go the next one, you have move the cursor off and back for that characters item info to appear.tress wrote:Turning journal to page 2 doesn't correctly removes page 1 text, leaving overlapping text in numeration.
I also had my 2nd characters portrait disappear, leaving just a gray backround. I had to exit and restart the game.
Had same issue once, loading or other ingame manipulation did no remedied situation. Was unable to reproduce issue though.I also had my 2nd characters portrait disappear, leaving just a gray backround. I had to exit and restart the game
Also game sometimes loses combat sounds. Like there is still music, and most sound effects, but spell effects and sword sounds are silent.
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- Leprechaun
- Posts: 18
- Joined: 10 Feb 2008
Actually it happens when you drag your party member up and it bugs out(yea game have this option, party members arent rooted to their spot)Variol wrote:Here is the missing character thing:
Might be something to do with reloading during a combat.
Load times could be faster!
And some areas are very choppy to walk through.
It can be fixed by dragging grey spot again.
How to take a screenshot and where is it placed?
Print Screen seems to not work for me, changing this key for another also is not working.
Unless screenshots are created in some hidden folder (like for example Ubisoft Launcher in C:\User\AppData\...), I can't see them nor in game folder, nor in Documents.
Print Screen seems to not work for me, changing this key for another also is not working.
Unless screenshots are created in some hidden folder (like for example Ubisoft Launcher in C:\User\AppData\...), I can't see them nor in game folder, nor in Documents.
You mean screenshots taken with Uplay? (F12 by default)Avonu wrote:How to take a screenshot and where is it placed?
Print Screen seems to not work for me, changing this key for another also is not working.
Unless screenshots are created in some hidden folder (like for example Ubisoft Launcher in C:\User\AppData\...), I can't see them nor in game folder, nor in Documents.
They usually end up in My Pictures/UPlay/<name of the game>
I am facing a game breaking bug right now!
Whevener I go out of a city combat is on (without any enemy around me) and I cannot do anything (just move like in combat, but I cannot go at other places or anything) . I read at Ubisoft forums that this happened cause I used Spirit beacon (the teleport) while a enemy was near (yellow situation) and now I must find where was that enemy and kill it...but I do not rememer where was that! My saves are hours behind and I am not gonna play the same things again. This is annoying, any1 knows how to solve? Any way to close the combat through data?
edit : I read at net that this bug is reported from the days of Early Access. Ehm...seriously?
Whevener I go out of a city combat is on (without any enemy around me) and I cannot do anything (just move like in combat, but I cannot go at other places or anything) . I read at Ubisoft forums that this happened cause I used Spirit beacon (the teleport) while a enemy was near (yellow situation) and now I must find where was that enemy and kill it...but I do not rememer where was that! My saves are hours behind and I am not gonna play the same things again. This is annoying, any1 knows how to solve? Any way to close the combat through data?
edit : I read at net that this bug is reported from the days of Early Access. Ehm...seriously?
Every man dies...
Every beast dies...
Only heroes live forever!
Every beast dies...
Only heroes live forever!
Similar situation happens when usin ylath blessing teleporters, although then it is usually easier to remember where the problemmaker is located.Lord13 wrote: Whevener I go out of a city combat is on (without any enemy around me) and I cannot do anything (just move like in combat, but I cannot go at other places or anything) . I read at Ubisoft forums that this happened cause I used Spirit beacon (the teleport) while a enemy was near (yellow situation) and now I must find where was that enemy and kill it...but I do not rememer where was that! My saves are hours behind and I am not gonna play the same things again. This is annoying, any1 knows how to solve? Any way to close the combat through data?
I solved the problem by searching a lot the net, finally I found an advice to dowload a Hex Editor, open my save and change the Aggro variables from there to turn the combat. Although the problem for me is solved cannot understand why they do not inform us what to keep in mind before it is fixed, like save before the teleports. Wth, we use Uplay just to check us and not to inform us with important things about our gaming experience?
Every man dies...
Every beast dies...
Only heroes live forever!
Every beast dies...
Only heroes live forever!
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