List of attribute improvements for Might and Magic WoX

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Rune_Caster
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List of attribute improvements for Might and Magic WoX

Unread postby Rune_Caster » 29 May 2010, 01:05

Clouds of Xeen

Witch Tower
Vats + 1 all stats (4)

Witch's clouds
Statue + 1 level (all)

Dwarf Mines 1
Red Liquid + 2 Mgt (2)
Blue Liquid + 2 Per (2)
Orange Liquid + 2 Int (2)
Green Liquid + 2 End (3)
Yellow Liquid + 2 Acy (2)
Purple Liquid + 2 Spd (2)
White Liquid + 2 Luck (2)

Dwarf Mines 2
Red Liquid + 2 Mgt (1)
Blue Liquid + 2 Per (1)
Orange Liquid + 2 Int (1)
Green Liquid + 2 End (1)
Yellow Liquid + 2 Acy (2)
Purple Liquid + 2 Spd (2)
White Liquid + 2 Luck (1)

Dwarf Mine 3
Red Liquid + 2 Mgt (4)
Purple Liquid + 2 Spd (2)

Dwarf Mine 4
White Liquid + 2 Luck (2)

Dwarf Mine 5
Yellow Liquid + 2 Acy (2)
Purple Liquid + 2 Spd (2)

Ancient Temple of Yak
Yak Pool + 5 Per (also causes Disease) if under 21 (all)
Yak Pool + 5 End (also causes Drunk) if under 21 (all)
Yak Pool + 25,000 Exp (causes Dead) (1)
Mirabeth + 5 Per (all) for solving her quest.

Cave of Illusion 1
+ 2 Mgt for 10 gems (2)
+ 2 Per for 10 gems (2)
+ 2 Int for 10 gems (2)
+ 2 End for 10 gems (2)
+ 2 Acy for 10 gems (2)
+ 2 Spd for 10 gems (2)
+ 2 luck for 10 gems (2)

Cave of Illusion 2
+ 3 Mgt for 20 gems (1)
+ 3 Per for 20 gems (1)
+ 3 Int for 20 gems (1)
+ 3 Acy for 20 gems (1)
+ 3 Spd for 20 gems (1)

Cave of Illusion 3
+ 5 Mgt for 50 gems (1)
+ 5 Per for 50 gems (2)
+ 5 Int for 50 gems (2)
+ 5 End for 50 gems (1)
+ 5 Acy for 50 gems (1)
+ 5 Spd for 50 gems (1)
+ 5 luck for 50 gems (4)

Cave of Illusion 3
+ 10 Mgt for 200 gems (1)
+ 10 End for 200 gems (2)
+ 10 Acy for 200 gems (2)

Burlock Dungeon
Black Liquid + 10 Mgt (1)

Tomb of 1000 Terrors
Tomb Juice (also causes Insanity)
Red Juice + 5 Mgt (4)
Blue Juice + 5 Per (2)
Orange Juice + 5 Int (2)
Green Juice + 5 End (3)
Yellow Juice + 5 Acy (4)
Purple Juice + 5 Spd (2)
White Juice + 5 Luck (2)

Golem Dungeon
Master of Golems title + 1 level (all)

Basenji Dungeon
Trapped Peasant + 10,000 Exp (all) (6)
Scroll of Death (causes dead) + 5,000 Exp (2)
Scroll of Insanity (causes insane) + 5,000 Exp (2)
Box (causes energy/fire/electrical damage) + 5,000 Exp (6)

Castle Basenji Lv. 1
Scroll of Fire + 10 Fire Resistance + 5,000 Exp (2)
Scroll of Electricity + 10 Electricity Resistance + 5,000 Exp (2)
Scroll of Depression (causes depression) + 5,000 Exp (1)
Scroll of Confusion (causes confusion) + 5,000 Exp (1)
Scroll of Insanity (causes insanity) + 5,000 Exp (1)
Scroll of Weakness (causes weakness) + 5,000 Exp (1)

Castle Basenji Lv. 2
Scroll of Personality + 5 Per and + 5,000 Exp (2)
Scroll of Intellect + 5 Int and + 5,000 Exp (2)
Scroll of Speed + 5 Spd and + 5,000 Exp (2)
Scroll of Magic + 10 Magic Reistance + 5,000 Exp (1)
Scroll of Aging + 25 age temp. + 5,000 Exp

Castle Basenji Lv. 3 (guarded by cult leader)
Scroll of Energy + 10 Energy Resistance + 5,000 Exp (2)
Scroll of Magic + 10 Magic Reistance + 5,000 Exp (1)

Castle Basenji Lv. 3 (password needed)
Scroll of Depression (causes depression) + 5,000 Exp (2)
Scroll of Confusion (causes confusion) + 5,000 Exp (2)
Scroll of Insanity (causes insanity) + 5,000 Exp (2)
Scroll of Death (causes dead) + 5,000 Exp (2)

Northern Sphinx Body
Thieves throne
Prince of Thieves + 500,000 Exp

Northern Sphinx Head
Human Throne
Legendary Human Award + 500,000 Exp
Gnome Throne
Legendary Gnome Award + 500,000 Exp
Elf Throne
Legendary Elf Award + 500,000 Exp
Dwarf Throne
Legendary Dwarf Award + 500,000 Exp
Orc Throne
Legendary Orc Award + 500,000 Exp

Tower of High Magic (take elemental damage)
Fire Brew + 10 Fire Resistance (2)
Cold Brew + 10 Cold Resistance (2)
Electric Brew + 10 Electricity Resistance (2)
Poison Brew + 10 Poison Resistance (3)
Energy Brew + 10 Energy Resistance (1)
Magic Brew + 10 Magic Resistance (1)

Darzog's Tower (all one use books)
Book of Might + 20 Mgt
Book of Personality + 20 Per
Book of Intelligence + 20 Int
Book of Endurance + 20 End
Book of Accuracy + 20 Acy
Book of Speed + 20 Spd

Clouds of Xeen
Rocs Nest + 50,000 Exp (all) (7)

Xeen's Castle
Fire, Cold, Electricity, Poison
Generators + 200,000 Exp (all) (4)
Guard Making Machine + 200,000 Exp (all) (1)

Volcano Cave Lv. 1
Skull of a Demon + 250,000 Exp (all) (1)
Skull of a Devil + 250,000 Exp (all) (1)

Volcano Cave Level 4
Shangri-La Well +1 level (all)

Dragon Cave
Dragon Lore Volume 1 (need 25 Int)
Loremaster of Worms Award + 50,000 Exp
Dragon Lore Volume 2 (need 50 Int)
Loremaster of Lizards Award + 100,000 Exp
Dragon Lore Volume 3 (need 75 Int)
Loremaster of Serpents Award + 150,000 Exp
Dragon Lore Volume 4 (need 100 Int)
Loremaster of Drakes Title + 200,000 Exp
Dragon Lore Volume 5 (need 150 Int)
Loremaster of Dragons Title + 500,000 Exp
The Art of Taxation (need 250! Int)
Taxman Emeritus Title + 500,000 Exp

Dragon Tower
Green Potion + 40 End (8)

Southern Sphinx
Super Dragon Imblamer + 5 Levels (7)

Dungeon of Death
Master of Words Title + 5 levels (all)

Darkside of Xeen

Castleview
Miles the Cartographer
Cartographer's challenge award + 100,000 Exp (all)
Close all the chests + 50,000 Exp (all) (1)
Open all the chests + 250,000 Exp (all) (1)
Member Drawkcab Brotherhood Award + 25,000 Exp (visit them backwards!!)
Drawkcab Extraordinaire Award + 500,000 Exp

Castleview Sewer
Barrel + 5 Mgt (also has Disease) (4)
Barrel + 5 End (also has Disease) (6)

Elinger's Tower
Book of Fire + 20 Fire Res (all)
Book of Electricity + 20 Electricity Res (all)
Book of Sorcerer's Knowledge + 25 Int (sorcerer only - if Int is 50 or below)

Troll Holes
Barrels of Troll Juice + 1 all stats (also causes -5 poison) (19)

Forbidden Fruits (only one will fruit will give each bonus and only once)
Apple + 10 Mgt
Orange + 10 Int
Blueberries + 10 Per
Pear + 10 End
Plum + 10 Spd
Banana + 10 Acy
Coconut + 10 Luck

Temple of Bark
Red Potion + 5 Mgt (6)
Orange Potion + 5 Int (6)
Blue Potion + 5 Per (6)
Green Potion + 5 End (6)
Purple Potion + 5 Spd (6)
Yellow Potion + 5 Acy (6)
White Potion + 5 Luck (3)
Black Sludge + 3 all stats + 10 temp age (4)
Crystal Water - Award Disciple of Bark and + 19 all stats (all characters!)

Fruit Room Fountains (Temple of Bark - if your Poison, Cold, Electricity or Fire Resistance is under 50)
Fountain + 50 Poison Res
Fountain + 50 Cold Res
Fountain + 50 Electricity Res
Fountain + 50 Fire Res

Sandcaster Sewer Gym (pay 50,000 gold)
Protein Brew + 10 Mgt (6)
Vitamin Brew + 10 End (6)

Sandcaster
Orange Potion + 10 Int (9)
Purple Potion + 10 Spd (9)

Lakeside
Cauldron + 25 Per
Cauldron + 25 End
Cauldron + 25 Spd (2)

Castle Kalindra Lv. 3
Knight's Brew + 10 Str (5)
Queen's Brew + 10 Per (3)

Lost Souls Dungeon Lv. 4
Magpie of Might + 6 Might (all) (2)
Parakeet of Personality + 6 Per (all) (2)
Eagle of Endurance + 6 End (all) (3)
Sparrow of Speed + 6 Spd (all) (2)
Albatross of Accuracy + 6 Acy (all) (2)
Lark of Luck + 6 Luck (all) (2)
Parakeet of Prophecy ? (unknown no effect?)

Great Northern Tower (must sit in other 4 thrones first)
Euphoria Throne + 5 all stats Stats and 2 levels perm. (cures all conditions too!)

Great Eastern Tower
Book of Great Power + 5 Levels Perm (all, removes all skills but Thievery!)
Fountain of Life + 1 Level Perm age temp 50 years
Book of Great Power + 50 Int Archer, Sorcerer and Ranger (it is odd that Druid is not included.)

Great Southern Tower
Prince Book + 5 levels perm. (Thief only with Prince of Thieves Title will eradicate anyone else)

Merchants of the Elements (sky road)
Smoke + 250,000 Exp (all)
Steam + 250,000 Exp (all)
Dust + 250,000 Exp (all)
Mud + 250,000 Exp (all)

Corak's Escape Pod
Strange Energy Device + 50 all stats if they are under 50! Also temp ages character 50 years.

Luna the Druid's quest (north of Castleview)
+ 5 levels perm for completing the quest

Dragon Clouds
Dragon Power Crystals + 3-5 Levels Perm (19)

Castle Alamar Lv 3 (near the sky road entrance)
Xeen Power Water + 5 Levels Perm (2)

Castle Alamar Dungeon
Xeen Power Water + 5 Levels Perm (12)

Necropolis Sewer
Dead Food + 1 Level perm (take 3000~ Damage) (7)

MM4/5 Age
MM4/5 Age
Zero - 250 Str, Int, Per, End, Acy, Spd
01-05 - 50 Str, Int, Per, End, Acy, Spd
06-10 - 20 Str, Int, Per, End, Acy, Spd
11-17 - 10 Str, Int, Per, End, Acy, Spd
18-35 normal stats
36-50 - 2 Str, End, Acy, Spd. + 2 Int, Per
51-75 - 5 Str, End, Acy, Spd. + 5 Int, Per
076-100 - 10 Str, End, Acy, Spd. + 10 Int, Per
101-200 - 20 Str, End, Acy, Spd. + 20 Int, Per
201-254 - 50 Str, End, Acy, Spd. + 50 Int, Per

Did I miss anything?
Last edited by Rune_Caster on 20 May 2015, 05:54, edited 35 times in total.

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Re: List of attribute improvements for Might and Magic WoX

Unread postby tolich » 29 May 2010, 05:23

Rune_Caster wrote:Did I miss anything?
1) At least you missed all Books of Death (9 volumes) in Necropolis (they grant experience but age) and Books of Dragon Lore in the Dragon Cave (they also grant experience for those who intelligent enough).
2) Why you put the Sourthern Sphinx onto the Darkside? It's on the Cloudside. (I know that it cannot be accessed without visiting the Darkside, but as well as the Dragon Tower.)

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Unread postby Rune_Caster » 29 May 2010, 07:17

I know, but they don't seem to give anything but exp... I wouldn't be able to get the exp/aging effects until I complete my current playthough which I just started on the Clouds of Xeen. but I will add it in later... also the scrolls of Aging. Insanity. Death etc were left out because I had already used them in Castle Basenji so I couldn't list an accurate number...

One reason the Southern Sphinx is listed on the darkside is b/c you need to reach level 200 before using any of the one use level up potions on the clouds or darkside of xeen. btw The Southern Sphinx uses the Darkside of Xeen's loading screen (no folding scroll like in clouds of xeen)

There is also...
Golem Dungeon
Master of Golems title + 1 level (all)
Witch's clouds
Statue + 1 level (all)
but I always wait until late game for any bonus levels other wise it's pointless...

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Unread postby tolich » 29 May 2010, 11:18

Rune_Caster wrote:One reason the Southern Sphinx is listed on the darkside is b/c you need to reach level 200 before using any of the one use level up potions on the clouds or darkside of xeen.
Bad reason.
Rune_Caster wrote:There is also... Golem Dungeon and Witch's clouds
You don't put them to the Darkside, right? :)

Also, I remember a +1 level (all) well in the Shangri-La. This place can be accessed from both sides of Xeen, from the Darkside in WoX only though.

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Alright I moved the Southern Sphinx entry

Unread postby Rune_Caster » 29 May 2010, 14:05

But the Books of Death in Necropolis can wait until I get to that part much later in my newest game...

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Unread postby Rune_Caster » 30 May 2010, 15:03

Don't forget Sandro in Necropolis, You can kill Sandro over and over again, but some where around 100 times however the game will automaticly exit, not sure exactly why but it might have to do with too many monsters being on the map at once...

Speaking of bugs on the cd-rom version of Wox talk to anyone on the Clouds of Xeen then go to Warzone and talk to the game master. Notice the vocal for the game master does not match up with the words you can read?

Example if you talk to the Mayor in Vertigo after doing all the quests he says, "My favorite citizens it is always nice to see you!"

The games master will say, "My favorite citizens it is always nice to see you!" and if you play a game, he will say it a couple of times.

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Dragon Books of Knowledge?

Unread postby Mn » 31 May 2010, 11:46

You miss them, if I don't mistake. I forgot Side there they are and placement (Dragon Cave?). There is award such "superior Intellect" by reading book with Intellect 200+. And (I'm not sure) You missed avards from "bonus" Dungeon of Death (at least +5 lvl perm)

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Re: Dragon Books of Knowledge?

Unread postby Rune_Caster » 31 May 2010, 14:15

Mn wrote:You miss them, if I don't mistake. I forgot Side there they are and placement (Dragon Cave?). There is award such "superior Intellect" by reading book with Intellect 200+. And (I'm not sure) You missed avards from "bonus" Dungeon of Death (at least +5 lvl perm)
Is it the title Master of Worlds?

Dungeon of Death
Master of Worlds Title + 5 levels (all)

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Unread postby GreatEmerald » 31 May 2010, 21:29

Talking about that, does the title "Super Goober" do anything?

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Unread postby Rune_Caster » 31 May 2010, 22:14

I don't remember off hand... but one thing that I have never seen in World of Xeen are any "bow" type higher end weapons Saphire, Diamond and Obsidian other then what you can get on the Clouds of Xeen Two Crossbows, a Short bow and a Long bow... I have never seen a random Obsidian bow drop...

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Unread postby Mn » 01 Jun 2010, 12:24

May be Master of Words? not Worlds - There are puzzle like crossword, after completing party can go below and obtain 5(?) lvl's.

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Unread postby Rune_Caster » 01 Jun 2010, 16:01

Alright I added it, will check it late game as I slowly progress in the clouds of xeen to the darkside of xeen (may take some time) Still level 10...

Btw do you think it's possible to reach Corak's Escape Pod with all your statics under 50?

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WoX awards - I can double or miss anything

Unread postby Mn » 02 Jun 2010, 01:24

Awards from Clouds

1. Vertigo Guild Member Vertigo, 16, 11
2. Nightshadow Guild Member Nightshadow, 14, 11
3. Rivercity Guild Member Rivercity, 25, 27
4. Asp Guild Member Asp, 6, 7
5. Winterkill Guild Member Winterkill, 1, 8
6. Shangri-La Guild Member Shangri-La, 0, 11
7. Outstanding Citizen Vertigo, 14, 5
8. Red Dwarf Badge of Courage Vertigo, 14, 5
9. Convicted Thief (anti-reward) Thievery in one of blacksmiths or trainers cubes
10. 1 Warzone Wins Warzone
11. Super Explorer Witch Clouds, 1, 1
12. Master of Golems Golem Dungeon, 13, 1
13. Taxman Emeritus Dragon Cave, 27, 1
14. Rescued Crodo Darzog's Tower Level 3, 7, 6
15. Found Shangri-La Shangri-La, 7, 8
16. Prince of Thieves Sphinx Body, 7, 13
17. Ghostslayer Extraordinaire Winterkill, 8, 13
18. Legendary Human Sphinx Head, 7, 2
19. Legendary Gnome Sphinx Head, 12, 4
20. Legendary Elf Sphinx Head, 2, 4
21. Legendary Dwarf Sphinx Head, 10, 14
22. Legendary Orc Sphinx Head, 4, 14
23. Rescued Celia D4, 15, 15
24. Helped Orothin F3, 9, 6
25. Restored Falista F4, 9, 3
26. Turned Seasons Spring Druid
27. Helped Carlawna C2, 10 ,6
28. Helped Falagar C2, 8, 11
29. Restored Mirabeth D4, 12, 3
30. Helped Danulf C3, 14, 5
31. Saved Elves C3, 3, 8
32. Civilized One B3, 6, 3
33. Helped Captain Nystor C2, 9, 1
34. Liberated Pagoda A3, 15, 12
35. Fisherman's Friend C3, 12, 13
36. Helped Arie A1, 11, 5
37. Freed Ligono D3, 12, 8
38. Helped Glom A3, 10, 0
39. Helped Halon B3, 9, 6
40. Princess' Favorite Castle Burlock Level 3, 2, 11
41. Appeased Barok Rivercity, 25, 20
42. Loremaster of Worms Dragon Cave, 16, 0
43. Loremaster of Lizards Dragon Cave, 0, 31
44. Loremaster of Serpents Dragon Cave, 31, 31
45. Loremaster of Drakes Dragon Cave, 22, 16
46. Loremaster of Dragons Dragon Cave, 27, 0
47. DEFEATED LORD XEEN Xeen's Castle Level 4, 5, 9

Awards from Dark Side

1. Master of Words
2. Member Drawkcab Brotherhood
3. Chosen One
4. Disciple of Bark
5. Cartographer’s Challenge
6. Superior Intellect
7. Helped Dreyfus
8. Returned Statuettes
9. Drawkcab Extraordinare
10. Enchanted Bridle
11. Helped Kramer
12. Helped Vespar
13. Fed Nibbler
14. Resqued Sprite
15. Taste Tester Royal
16. Helped Ector
17. Restored Fountain of Youth
18. Awakened (Fire) Sleeper
19. - (Water) -
20. - (Earth) -
21. - (Air) -
22. Cleaned Up Castleview
23. Resqued Jasper
24. Helped Nadia
25. Exterminated Queen Rat
26. Defeated Xenoc and Morgana
27. Freed Sandro
28. Cheered Dimitri
29. Helped Megan
30. Resqued Roland
31. Restored Castle Kalindra
32. DEFEATED SHELTEM
33. Goober
34. Super Goober
35. Helped Caleb
36. Saved the Queen
37. Freed Corak
38. Returned Orb
39. Paladin’s Friend
40. Castleview Guild Member
41. Sandcaster Guild Member
42. Lakeside Guild Member
43. Necropolis Guild Member
44. Olympus Guild Member

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Unread postby Rune_Caster » 02 Jun 2010, 04:02

Castle Basenji redone... (not finished with Basenji but I just killed the cult leader)

Castle Basenji Lv. 1
Scroll of Fire + 10 Fire Resistance + 5,000 Exp (2)
Scroll of Electricity + 10 Electricity Resistance + 5,000 Exp (2)
Scroll of Depression (causes depression) + 5,000 Exp (1)
Scroll of Confusion (causes confusion) + 5,000 Exp (1)
Scroll of Insanity (causes insanity) + 5,000 Exp (1)
Scroll of Weakness (causes weakness) + 5,000 Exp (1)

Castle Basenji Lv. 2 (Non-stat giving scrolls skipped)
Scroll of Personality + 5 Per and + 5,000 Exp (2)
Scroll of Intellect + 5 Int and + 5,000 Exp (2)
Scroll of Speed + 5 Spd and + 5,000 Exp (2)
Scroll of Magic + 10 Magic Reistance + 5,000 Exp (1)
Scroll of Aging + 25 age temp. + 5,000 Exp

Castle Basenji Lv. 3 (guarded by cult leader)
Scroll of Energy + 10 Energy Resistance + 5,000 Exp (2)
Scroll of Magic + 10 Magic Reistance + 5,000 Exp (1)

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Don't see how I could have missed this...

Unread postby Rune_Caster » 06 Jun 2010, 06:35

Book of Sorcerer's Knowledge + 25 Int (sorcerer only) in Ellinger's Tower

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Unread postby Rune_Caster » 08 Jun 2010, 06:55

Code: Select all

Clouds stats available
 Str	90
 Int	67
 Per	67
 End	76 (320 End from Dragon Tower)
 Spd	72
 Acy	88
Luck	48
Darkside Stats available
 Str	135
 Int	125 (Book of Sorcerer's Knowledge + 25 Int (sorcerer only))
 Per	120
 End	120
 Spd	145
 Acy	65
Luck	50
All character bonuses.
Strange Energy Device + 50 all stats if they are under 50
Crystal Water - Award Disciple of Bark and + 19 all stats
Lost Souls Dungeon + 18 End, + 12 Str, Int, Per, Spd, Acy, Luck
Euphoria Throne + 5 all stats
Mirabeth + 5 Per (all) for solving her quest.

If you have 19+ Spd for all characters it is possible to reach 141+ Spd for all characters in order to have enough speed to go first in the Dungeon of Death.

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Unread postby Rune_Caster » 11 Oct 2010, 02:38

I am fixing to start a new game of World of Xeen so I might add a few small updates...

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I played around with character stats and the game year...

Unread postby Rune_Caster » 13 Feb 2011, 11:50

Level is limited to level 255 as FF = 255 any higher and your level is reset to level 1+
Gold and gems is limited to 429 Million as FF FF FF FF = 4294967295

If you mess with the game Year and set it below the time you created your characters you will see major stat losses as listed below...

Age 11-17 - 10 Might, Personality, Intelligence, Endurance, Accuracy and Speed
Age 6-10 - 20 Might, Personality, Intelligence, Endurance, Accuracy and Speed
Age 1-5 - 50 Might, Personality, Intelligence, Endurance, Accuracy and Speed
Age 0 - 250 Might, Personality, Intelligence, Endurance, Accuracy and Speed

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Re: List of attribute improvements for Might and Magic WoX

Unread postby Mn » 14 Feb 2011, 12:17

You forgot one else improvement in Temple of Bark - after you give five gems to all four "root" sculls, you can receive +50 elect, poison, fire&cold resistances perm to all members from rooms in "tree branches".
As you give five gems to "branch" sculls, you can defeat Bark in the center of his tree and take exp, 2500000 gold and 25000 gems from his chests in upper "branches" (it's not improvement, but really useful action, group about 15 level can kill Bark)

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It is listed right after the Temple of Bark

Unread postby Rune_Caster » 14 Feb 2011, 13:20

Mn wrote:You forgot one else improvement in Temple of Bark - after you give five gems to all four "root" sculls, you can receive +50 elect, poison, fire&cold resistances perm to all members from rooms in "tree branches".
As you give five gems to "branch" sculls, you can defeat Bark in the center of his tree and take exp, 2500000 gold and 25000 gems from his chests in upper "branches" (it's not improvement, but really useful action, group about 15 level can kill Bark)
Rune_Caster wrote:Temple of Bark
Red Potion + 5 Mgt (6)
Orange Potion + 5 Int (6)
Blue Potion + 5 Per (6)
Green Potion + 5 End (6)
Purple Potion + 5 Spd (6)
Yellow Potion + 5 Acy (6)
White Potion + 5 Luck (3)
Black Sludge + 3 all stats + 10 temp age (4)
Crystal Water - Award Disciple of Bark and + 19 all stats (all characters!)

Fruit Room Fountains (Temple of Bark - if under 50)
Fountain + 50 Poison Res
Fountain + 50 Cold Res
Fountain + 50 Electricity Res
Fountain + 50 Fire Res
Fruit Room Fountains (Temple of Bark - if under 50)
Fountain + 50 Poison Res
Fountain + 50 Cold Res
Fountain + 50 Electricity Res
Fountain + 50 Fire Res

It's listed, how about I redesign it?


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