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Potions


Vial of Binding Liquid

When thrown at a creature, it acts as a Slow spell and also restricts a creature's ability to fly


Cloud of Despair

When thrown at a creature or space, all creatures within a 3x3 yard area get a negative 10 to their morale


Holy Water

When a hero drinks it, it casts Death Ward and Bless on the recipient. When thrown at an enemy, it acts as the Holy Word spell


Demon Fire

When thrown at a target it causes a 3x3 yard explosion of flames (same as the Fireball spell) around a target within the line of sight of the caster, doing fire damage to all targets within its blast


Potion of Cold

The melee attacks of the hero who drinks this potion gain the Freeze ability for the duration of one combat


Potion of Endurance

The army who drinks this potion gains +3 movement. Only one potion may be used per day per party


Potion of Fire Resistance

The hero who drinks this potion gains the special Fire Resistance ability for the duration of one combat


Potion of Healing

Heals all of the hero's wounds, and also cures Poison and Plague. It can only be used on the owner


Potion of Toughness

The hit points of the hero who drinks this potion temporarily increases by 25% for the duration of one combat. The effect is not cumulative


Potion of Luck

Gives the hero who drinks this potion maximum positive luck


Potion of Mana

The mana of the hero who drinks this potion increases by 25 points. The spell point total can exceed the hero's normal maximum. It can be used both on the Adventure Map and the Combat Map


Potion of Mirth

Gives the hero who drinks this potion maximum positive morale


Potion of Quickness

The hero who drinks this potion gains an extra attack, lasting for for one full turn


Potion of Resistance

The hero who drinks this potion gains 50% magic resistance for the duration of one combat


Potion of restoration

All negative spell effects are removed from the hero who drinks this potion


Potion of Speed

The speed of the hero who drinks this potion is increased by 3 for the duration of one combat. The effects are not cumulative


Vial of Acid

When thrown on living targets, It reduces their Melee and Ranged Defense by 20%. When thrown on a dead stack, it destroys it


Vial of Blinding Smoke

When thrown, all ranged attacks within a 3x3 yard area do 50% less damage


Vial of Choking Gas

The enemy target does 15% less damage and their Melee and Ranged Defense are reduced by 15%. Does not work on Mechanical, Undead or Elemental creatures


Vial of Poison

Causes the user's attacks to become poisonous. Any target struck by the user in melee or ranged combat will suffer the effects of the Poison spell


Potion of Strength

The melee damage of the hero who drinks this potion increases by 25% for the duration of one combat. The effects are not cumulative