SCORING
SYSTEM
There are 9 factors
for the final score: Time taken, battles won, army value,
wealth, quests, artifacts, exploration, best hero, and towns.
1 - Time: Calculated from
Map
Size, Map
Difficulty and Playing
Difficulty (see tables for more details). Value
goes from 7 points to 1500 points, and usually represents
the most significant part of total score.
Time
Score = Map
Difficulty x ( Map
Complexity x Time
Factor + Time
Bonus )
2 - Towns owned: number
of towns owned x Map
Size, with a maximum value of 120.
3 - Quests completed:
Each Quest completed from last loadgame scores according
to the Map
Size, with a maximum of 96 points. Gates (quest
and tent) and tent towers don't scores.
4 - Artifacts owned: 10 x Treasures
+ 20 x Minors + 40 x Majors + 80 x Relics, with a maximum
of 76 points.
5 - Best Hero: According to the Map
Size, with a maximum of 76 points (level 11,
17, 21 & 32 hero scores maximum for S, M, L & XL
maps respectively).
6 - Battles Won: The battle score
earned from last loadgame, with a maximum of 72 points.
Each Battle
Score is according to the ratio Your Army Power
/ Opposite Army Power. The army power is calculated by adding
each stack power:
- For your heroes, the stack power is 100 x (hero level
+ 1).
- For opposite heroes, the stack power is 200 x (hero level
+ 1).
- For creatures (both), the stack power is Amount x Creature
Difficulty.
7 - Wealth: The amount of gold and
resources at the end of game minus the initial values, with
a maximum of 48 points. Resources counts as if you exchange
in commercial establishment (wood and ore, 62.5; other,
125).
Wealth = (Gold + Resources Value - (Initial Gold + Initial
Resources Value)) /Map
Size
8 - Army Value: The Cost of all your units, without the heroes, divided by Map
Size, with a maximum value of 24.
9 - Exploration: 12 x %Exploration.
Maximum value is 12 points, for 100% exploration.
Each operation result is rounded to the integer part.