MM7 skill emphasis... 10 minutes ago by tnevolin (7 replies) in Might and Magic Yet one of my design guidelines is to avoid making such challenge parties impossible or unreasonably...
MM7Rev4mod A Radical... Today, 09:49 by DaveHer (1 reply) in Might and Magic Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in...
Might and Magic 6,... Yesterday, 17:47 by cthscr (8301 replies) in Might and Magic bump
RemoveSkillValueLimits has an issue with an offhand Dagger - it will be allowed at 64 Normal.
Quickest...
Patch for Heroes IV? Yesterday, 08:11 by Pol (6 replies) in Heroes I-IV You can try latest version of Equilibris or get to the hold of Heroes IV GL Wrapper, read it all till...
Might & Magic 6... 22.04, 15:52 by TheAnyKeyA (194 replies) in Might and Magic Thank you for your quick aid. The aforementioned problems seem to be completely solved. Now I find some...
H4 Object Package 22.04, 10:00 by sellultimately (14 replies) in Articles Senatorial, I've just checked the tabs Modded and Hidden in both my Equi editor and my standard WoW...
The cold week-end was a good opportunity for me to finish the Hammers of Fate expansion and, since the next patch is still not ready, resume my Heroes standard campaigns -- yes, I'm playing them out of sequence, but as a Dark Messiah player I'm used to time travel. The only problem was that, like several other players, I'm suffering from the Gating/Phantom Forces bug which crashes the game to the desktop whenever a cloned creature dies. And that can be a problem in the final battle of The Conquest, for instance. If you have the same problem, know that you can easily downgrade to version 1.3. Reinstall the game, download all three 50 MB patches (make sure you select the correct version, and consider putting them on a CD just in case) and apply them in order. The auto-update, which will bring you back to 1.4, and applying 1.3 over 1.4 won't work. You will need to restart your current scenario, but otherwise your campaign progress will not be lost. I can't remember having to do such a thing with another computer game, but as long as I can keep playing I don't mind too much. But I must say that I miss the hero doll, and seeing the infamous typo again is enought to bring to tears. I wish for a mod that will remove that useless message completely.
Re: Heroes Music Once per time there's a new one. Like this some days ago ;)
HoMM IV: Hope
Which every player of H4 must have got under skin.
https://www.youtube.com/watch?v=Ay6il97Wn34
Re: Heroes of Might... Interesting news. If his offer of 700ETH is still valid, the current exchange rate would make the Heroes of Might & Magic III ORIGINAL MASTER RECORDINGS...
Re: Mininews Two weeks into Early Access: Development update and a few tips!
https://store.steampowered.com/news/app/867210/view/3299462255005122527
There are links...
MM7 skill emphasis... 10 minutes ago by tnevolin (7 replies) in Might and Magic Yet one of my design guidelines is to avoid making such challenge parties impossible or unreasonably...
MM7Rev4mod A Radical... Today, 09:49 by DaveHer (1 reply) in Might and Magic Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in...
Might and Magic 6,... Yesterday, 17:47 by cthscr (8301 replies) in Might and Magic bump
RemoveSkillValueLimits has an issue with an offhand Dagger - it will be allowed at 64 Normal.
Quickest...
Patch for Heroes IV? Yesterday, 08:11 by Pol (6 replies) in Heroes I-IV You can try latest version of Equilibris or get to the hold of Heroes IV GL Wrapper, read it all till...
Might & Magic 6... 22.04, 15:52 by TheAnyKeyA (194 replies) in Might and Magic Thank you for your quick aid. The aforementioned problems seem to be completely solved. Now I find some...
H4 Object Package 22.04, 10:00 by sellultimately (14 replies) in Articles Senatorial, I've just checked the tabs Modded and Hidden in both my Equi editor and my standard WoW...