The reviews of Heroes of Might and Magic V keep rolling, and we are only mentioning a few of them for a very simple reason: they all sound the same. I have rarely seen a computer game with so much consistency in its reviews. It's as if all reviewers have been locked up in a room and had to come up with an agreement before the verdict. Eurogamer's review is very positive, but pinpoints some of the game's problems with accuracy:

"[Combat] mostly works okay, but there are a few major flaws. First, the enemy's tactic appears to be restricted to targeting your strongest units, meaning strong flying creatures can be used as endless distractions. The occasional foliage and obstacles on the battlefield also add little challenge, and change the tactical layout very little. Second, it's hard to defend your always-targeted missile units without a large number of encircling units, due to diagonal attacks and movement, making small skirmishes hardly worth fighting."

Elsewhere, Heroes V take its first beating, courtesy of 1UP (a site affiliated with Computer Gaming World, a site that gave a similar treatment to Heroes IV as you may recall), with 5 out of 10. Barely every single piece of the game gets criticized, from heroes who can attack through walls to the multiplayer synchronization and the AI. If you want to read more reviews, you will find a lot here.