With our past contributors currently unavailable, I am putting together this game's walkthroughs myself. Now I know how much work is involved. Phew.

So far, I'm about half-way. On our walkthroughs page we now have the campaigns for Haven, Academy and Stronghold listed. Next on my playlist is Necropolis.

The walkthroughs are fairly simple and don't contain any sort of advanced strategy for the individual factions. If you would like to contribute something like that to our site, feel free to contact me.

Comments (2)   Add comment

Several online shops have started their annual "Black Friday" sale - maybe there is a chance to pick up some goodies at a lowered price? Amazon are running their usual Black Friday week, as I type GOG.com have a sale on GalCiv II and are likely to set up more sales as we approach the weekend, BestBuy are launching a BF sale as well, and the UBiShop have flash deals - although I'm not sure these are BF related.


Could there be a sale on Heroes VII coming up? Let us know if you spot it!

Comments (12)   Add comment

The developers have announced the release of patch 1.5, which will include some additional contents in addition to the customary bugfixes:

There will be 2 new maps, 5 new neutrals and 12 new heroes (2 per faction). The neutrals are the Kappa, the Mermaid, two Elementals (dark and light) and the Shadow Panther.

Full descriptions here.

Comments (25)   Add comment

In Limbic's latest blog post, entitled "The road ahead", the developers take the opportunity to thank the fans for all the help and feedback about improving the game. Patch 1.4 is coming out in a few days, with the goal of mending game-breaking bugs and taking care of some of the most wanted fixes. In it, they also sketch out the various improvements that are coming in the future:

  • Multiplayer improvements,
  • graphics changes to make the game more pleasing to the eye,
  • the introduction of a tutorial,
  • optimization:
    • reduction in memory usage,
    • reduced loading times,
    • balancing,
  • editor improvements, including a future Steam workshop.


Comments (24)   Add comment

As some of you may have noticed, we don't have an active map submission feature at present. Our database is still operational, but that's about it. You can still access our store Heroes maps from our server but it has not been updated to fit the new standard. This takes time. Our main priority so far has been the integration of the new site with our forums, and getting that to work properly. We are still working on skins and styles, and there are several other features still awaiting integration.

We ask for your patience in this time of transition, and in the mean time, if you want to have your map tested or if you simply want to talk about it, our mapmaking forums are at your disposal.

Comments (5)   Add comment

Say what you will about UbiLimb's policies, but they're certainly patching things faster than UbiHole:

Ubisoft have announced the release of patch 1.3 for Heroes VII. All you gotta do to access it is enable auto-update via Steam or Uplay, or (if you have disabled it), have the program check for available updates. When you start up the game, make sure it reads version 1.3 on the start screen.

Contents of the patch (go here for full patch notes):

  • General and performances improvements,
  • A few multiplayer fixes,
  • Various level design improvements and bug fixing (skirmish, campaigns etc.),
  • Some editor fixes and improvements,
  • Gameplay mechanics fixes & balancing improvements,
  • SFX & audio fixes.

Also in the announcement is a confirmation that there will be another patch (1.4) released in "a the upcoming weeks". Knowing Limbic, though, there could also be smaller hotfixes released if the need arises.

To report bugs in version 1.3, go here.

Comments (7)   Add comment

The devs have announced patch 1.3 for Heroes VII, to be released soon, hopefully next week:

  • Fix of various remaining crashes
  • Fix of various gameplay bugs (adventure map, combat and skills/abilities)
  • Fix of various localization issues
  • Fix of various HUD and GUI glitches/bugs
  • Additional Audio and FX fixes
  • AI performances improvements and balancing fixes

I have to admit that support-wise, I like what I'm seeing so far. The game was buggy at release, but it is being worked on is steadily improving. They also say they will continue this effort. This is the kind of thing I expect and desire to see from a developer, and it makes me hope that Limbic can also be put on the job of making expansions once the major kinks are worked out.

Comments (13)   Add comment

Dear Heroes,

Limbic developers have worked a lot since game release to brought you a new patch 1.2.

The list of fixed bugs is really exhausive, summary:

  • Fixed Campaign & Scenario Maps walkthrough blockers
  • Improved AI speed and decision making process
  • Improved global compatibility and performances of the game
  • Fixed Load, Save & Autosave corruptions in various circumstances
  • Fixed Skills and Abilities effects and values
  • Many bug and glitch fixes
  • Improved multiplayer experience and stability
  • Improved Map editor feature and fixes
  • Improved Localization in various languages

Players can now download the patch directly from Uplay or via Steam. Size is now smaller, only 3GB.

If you wish to read an official patch note, you can find it on the Ubi Heroes 7 Dev Blog

Dear gamers, please share your impression, most importantly, does it squashed the bugs?

Comments (5)   Add comment

IGN have picked up a story first reported by Reddit users: The Heroes VII Collector's Edition sold in the U.S. (no confirmation as to the status for the rest of North America) contains all the stuff advertised earlier, except the physical DVDs. As Ubisoft have since admitted in their comment, their advertising material has omitted any mention of this missing feature and - indeed - the physical material seems to be made with a DVD release in mind. According to the comment, Ubisoft "are accepting complete refunds from any dissatisfied customers", so that's going to work out OK, except that you won't get the discs, of course. Unless you visit a store and buy them seperately, I guess.

You can read all these stories and even comment in our forum but I'd like to clarify our official view on the matter:

  • Yes, it's misrepresentation and we don't like that. All info released thus far has given fans the expectation that the Collector's edition would contain physical DVDs as well as the other stuff. We were really happy to report back in the spring that the edition would be available in the U.S., so this is a bit of a let-down.
  • Is it a huge deal? Well, maybe not. For all practical purposes, the discs are all but useless anyway since the day 1-patch is so huge (11Gb), but there's still the matter of what such a special edition is for: it's for owning, coveting and putting in a special place on the shelf. The fact that the discs are missing from this "ensemble" makes it a little bit less special.
  • What's really annoying, though, is that this seems so unneccessary. Ubisoft were already making this big box thing with lots of stuff inside it ... was it really so hard to print some DVDs for that box as well? Are Ubisoft unable to produce DVDs? Don't they have that technology in the U.S.? Seriously, for $100 and since you're already making and shipping those big things, chuck in a DVD, eh?


Comments (6)   Add comment